Netoen

Netoen

Joined May 2026
1 day ago

Somehow the second update, released on the 10th has version "1.0.0" (42.8 KB)

6 days ago

I am to propose reverse the direction shown in the update.

Logic behind it is quite simple: that lonely yellow square that represents the parking - it is a obsticle of 3x3 size that I don't want to put on my roads.

So it makes far more sense to have said square on the other side of the road - which brings us to the point: cars park slows while they are not needed, but have to start quick, wh…

7 days ago

Just loaded a save - and yeah, seems like the KATD's issue is fixed. Thanx !

7 days ago

Thanx for the quick addition ! Love it !

8 days ago

I'd welcome if this mod added two parking entities: one without any pavement, and one with the default concrete surface (but only over the spots themselves).

8 days ago

Basically the topic, just like most buildings allow you to filter what trucks are allowed - it's quite vital for this mod to allow the filter functionality as well.

8 days ago

Can add Kayser's Automatic Terrain Designations to the list. Had to abandon this mod for now ... :(

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