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Blueprints
All in One Minimal input output Testet on 25600 Worker Overflow valve Version 3 now with startup Unit, but it Still take some time
Water, Wastewater, Waste
by Sajuuk
6 months ago
258
2
7
65%
216 钛合金 + 200 铁 216 Titanium Alloy + 200 iron
钛合金 Titanium Alloy Processing
by Notavailable
6 months ago
180
0
2
60%
Plug and play concrete slab rail station with 4x mixers. Staged for large storages, gas kilns and extra cement for contract. Main stage with coal kilns Large crushers upgrade Large storage upgrade…
P&P Concrete train station
by Tormalon
5 months ago
150
0
2
60%
A basic single furnace setup to make you your first steel. Connect coal, ore & water to get started.
Starter Steel Production
by ColonelDamneders
1 year ago
522
0
9
50%
Solar Cells 19.2 MW
Solar Cells 19.2 MW
by MomoEngi
4 months ago
149
0
4
65%
Will prioritize slag but can work on rock alone. Out: 48 slabs per.
Concrete (From Rock & Slag)
by AEliasThorn
6 months ago
268
1
5
65%
A heavy rocket with components for a T2 station. We load the launch pad-connected storage units with whatever you need. PS At the rocket launch pad, we always choose station components for the first…
Heavy rocket
by Shnurochik
1 year ago
634
1
20
75%
Compact train station group with separate stackers for each resource and extra fuel station. One way for high troughput.
Multi queue train station
by Shinhan
1 year ago
442
0
6
60%
Two-pack R30 4-line 4-way R30 4-line 3-way
R30 Rail Interchanges 4-line
by Malibu2
6 months ago
242
4
10
71%
Designed for large-scale solar power. Energy conversion efficiency is close to the in-game thermal storage facility (superheated steam). Consumes 39.6 MWmin of electricity to produce hydrogen capable…
Hydrogen Energy Battery
by DoCoIIIMoSa
5 months ago
145
2
7
65%
Steel - High Capacity Rail System Input: 216 Iron Ore also accepts Iron Scrap 90 Coal 72 Water 18 Limestone Ouput: 144 Steel 432 Exhaust 108 Slag
HCRS - Steel
by mrsleep
2 years ago
2.51k
0
43
78%
Upgradable to tier II. There is also a room for smoke pipe if you prefer collecting all the exhaust to other place. v2 is even more compact
Compact Expandable Iron
by iTableProduct
1 year ago
1.08k
1
26
76%
Overview This high-throughput Microchip Production Chain is designed to produce 64 Microchips per in-game month (60 time units). It uses 48 Microchip Machine II units, organized into 12 phases with 4…
High-Capacity Microchip Plant
by Shadow-96814
1 year ago
679
1
13
60%
Medical Supplies 3 : 192/month, Ammonia production included. need ~25MW power.
Medical Supplies III 192
by Sy5temVX
8 months ago
265
0
5
69%
A hydrogen-powered electric generator that is entirely self-sufficient in water
hydrogen power
by wizzard31
5 months ago
142
3
6
50%
JD's Double Scrub Takes in 360 Exhaust and 48 water, produces 96 water 12 sulfur. Will also require 144 Seawater and output 48 brine The System cuts 180 Polution from exhaust into just 84 from the…
JD's Double Scrub
by JD Plays
2 years ago
1.86k
0
47
78%
This is the new top end sorter! It can support massive storage, 3-+ Mega trucks, Trains all of it! And thanks to the AUX Input storages, you can always just dump n' go! All of the sorting faclitys…
Mass Sorter/Mining Hub V3
by Fuzzy
6 months ago
156
0
7
60%
Includes All Crops
Full Green House Late Game
by MomoEngi
4 months ago
140
0
3
65%
Pipeline Buffer Since certain liquids or gases cannot be stored in standard containers, this design utilizes the internal capacity of the pipelines themselves to act as a buffer—or a storage…
Pipeline Buffer
by DoCoIIIMoSa
2 months ago
140
0
11
71%
Simple Maintenance Bay The blueprint is divided into two parts: 1. Base Module Includes 2x T1 Maintenance Bay 2. Expansion Modules (2 per set) Available in T1, T2, and T3 variants. You can expand…
Simple Maintenance Bay
by DoCoIIIMoSa
3 months ago
140
0
6
69%
Select mods
BeTTerLife: Transports
3
高级物流MOD Advanced Logistics MOD
3
BeTTerLife: Retaining Walls
2
BeTTerLife: Roads and Signs
1
Colibri Industries
1
Gameplay++
1
Humans
1
Industrial Expansion
1
Wind turbines
1
Unrecognized mods
32