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Blueprints
When going from Depot 2 and parts 2 to depot 3 and parts 3 the 3 storage containers will need to have filters changed and the belt going from Top balancer to these boxes removed and the depot 2…
Upgradeable Vehicle Depot
by Squishychew
1 year ago
288
0
2
50%
本来设计的是支持78个快中子增殖反应堆,结果发现目前23个就够用了,就这样不修改了,以后也好扩展
核电站3
by 真好玩
2 years ago
179
0
0
50%
Diesel Generators 120 MW
Diesel Generators 120 MW
by MomoEngi
4 months ago
53
0
0
60%
This is the standalone BP I use for solar panels. These are the regular version which can provide up to a megawatt of power depending on weather. These sit nicely within the bounds of a 5x5 landscape…
8x8 Regular Solar Panels
by LonelyWolffe
1 year ago
405
0
5
65%
Unloading from a farmer's tire to a railway station
Unloading from the farmer bus
by StrataGames
1 year ago
311
0
10
74%
To work with Calen's Food and drug center. Easy to expand and room to adjust as needed.
Calen's food overflow
by Retvet
1 year ago
262
2
7
50%
Dieser Blueprint ist entstanden in Anlehnung an den Blueprint von Calen, danke dafür. Komplette Anlage in größer als im Ursprungsblueprint. Produziert komplette Nahrung, Dünger 2, Wasserstoff, Medi…
Food Center in Big Update
by Mista Dollah
1 year ago
247
5
8
69%
Mega Space Domination Another collaboration from me for you all. As shown in the photo, by installing this project, you will dominate all of space, without the need for nuclear power plants or…
Mega Space Domination
by big boss
9 months ago
181
1
3
69%
Ein Test Kraftwerk auf Kohlebasis Energie ca. 250MW
Kohle Kraftwerk 1.0
by DjNemi
7 months ago
106
0
0
40%
Blue Print para produção de Placas de Circuito Impresso e Eletrônicos 2. Produção Máxima de 192 Eletrônicos 2 (Montadoras nível 5). Obs. Algumas BPs estão com 4 armazéns/tanques nível 1 apenas para…
Eletrônicos 2
by VeioPaiaGames
6 months ago
63
0
0
60%
One Manufactured Sand storage can be disconnected and change to Sand if needed. Work also wit mixer 1 too.
Early Concrete by MrW1pe
by MrW1pe
2 months ago
52
0
0
60%
This Plan should make everything you need in the early game in sufficent quantities and reasonably quickly. It has outputs for your Island to use the products for pickup instead of immediate use.…
KISS - Large Starter Setup
by SomeCallMeTim
2 years ago
850
5
14
66%
A modular design for farms. This design lets you produce any mix of crops on any farm/greenhouse. Order of outlet: Vegetables Fruit Potatoes Corn Wheat Soybean Sugar Cane Canola Poppies
Modular Farms
by MC Seph
2 years ago
383
0
3
50%
A safe FBR Plant with ~60MW output when idle, and a maximum of 864 H₂/mo throughput together with 30MW electricity output at full load. Reactor Automatic Regulation should be enabled. Require some…
FBR Hydrogen Mega Plant
by Sy5temVX
2 years ago
243
0
6
60%
外部输入启动一次 酸水提取器 Trading slag for acid exchange, producing aquatic sulfur and hydrogen External input starts the acid water extractor once
Trade slag -acid water Produ
by cy1300630824
3 months ago
161
0
4
65%
Takes Dirt and deletes it as fast as the cargo ship can return to take in more dirt. Meant to be quick way to use the contract so you can unassisgn + pause for long periods in between collecting more…
Dirt-B-Gone (Infinite)
by DeletedAccount7900
6 months ago
93
2
5
60%
-----Inputs----- Water : 150 FertilizerII : 45 -----Outputs----- Bread : 96 Animal Feed : 8
Bread 96/s (beta1)
by pacifist
6 months ago
72
0
2
60%
Gold Smelting Plant Each set produces 18 gold/min, supporting up to 8 sets. Maximum output reaches 144/min. The blueprint is divided into two parts: Base Expansion Modules
Gold Smelting Plant
by DoCoIIIMoSa
2 months ago
51
0
2
50%
Max Power Req 6.5 MW Core Fuel 72 Per Min 20%
Core Fuel 72 Per Min 20%
by MomoEngi
4 months ago
51
0
1
60%
Max Power Req 8.1 MW Yellow Cake 144 Per Min
Yellow Cake 144 Per Min
by MomoEngi
4 months ago
51
0
1
60%
Select mods
BeTTerLife: Transports
3
高级物流MOD Advanced Logistics MOD
3
BeTTerLife: Retaining Walls
2
BeTTerLife: Roads and Signs
1
Colibri Industries
1
Gameplay++
1
Humans
1
Industrial Expansion
1
Wind turbines
1
Unrecognized mods
32