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Ideas and feature requests for the developers to consider.

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[CoI Hub] Suggestions 7 days ago by Vladovlak

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23 votes Ctrl+Z (undo) in planning mode 1 year ago by Vladimir [ideas]
23 votes More Heavy Equipment 2 years ago by Jeff [ideas] 2
23 votes Glass research should come before large vehicles 3 years ago by BenediktS [ideas]
23 votes Priority "painting" tool 1 year ago by MildlyLivid
23 votes Smooth diagonal for Pipes 4 years ago by LodeRunner [ideas]
23 votes Donea way to delete ony "one title" of transport belt/pipe Done 4 years ago by fregate84
23 votes Build storage/mergers over transports 5 years ago by Yandersen
22 votes 12 Degree Fill Ramps 1 year ago by JoseGaspar
22 votes Beef Farm 10 months ago by poltime
22 votes Belts don't stack 'nicely' when changing levels 1 year ago by LeapinLennie681 [ideas]
22 votes Add additional angle Mining/Fill Designation to match Trains non-steep option 1 year ago by Fujite [ideas]
22 votes Mining material transport by train 1 year ago by coifr [ideas]
22 votes Designated Zones of Operation for trucks (Transport Control Tower?) 1 year ago by Firefly
22 votes If salt is poured into the ocean is should be deleted 1 year ago by link12313 [ideas]
22 votes Farm equipment that increases the efficiency of farms 1 year ago by Kayser
22 votes Counting tiles tool 2 years ago by Kip [ideas]
22 votes Allow belts and pipes to be grouped as one contiguous unit 2 years ago by Coesite [ideas]
22 votes Some method to Dredge 6 months ago by ArmusQ
22 votes Fuel Gas for settlement 1 year ago by Yanis1218 [ideas]
22 votes DoneSome way to deal with Nuclear waste Done 4 years ago by PTTG
22 votes Discarding fruit & veg 4 years ago by Mark Domansky [ideas]
22 votes Dumping & Digging by retaining wall should be "clean" in all situations 2 years ago by Shane [ideas]
22 votes UI: Research Queue List 2 years ago by Chase "ouTPhaze" Cagle [ideas]
22 votes Control dumping outside of mine areas 1 year ago by Bantha
22 votes Building materials yard 4 years ago by cergean [ideas]
4325 topics shown.

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