Mod Fails

This topic is closed (tagged ).
8 days ago

Some mods failed to load. Update or remove the affected mods and try again.

Mafi.Core.Game.GameBuilderException: An exception was thrown while initializing mod 'InfiniteGroundwater' (InfiniteGroundwater.InfiniteGroundwaterMod) ---> System.NullReferenceException: Object reference not set to an instance of an object
at Mafi.Core.Terrain.VirtualResourceManager.GetAllResourcesFor (Mafi.Core.Products.VirtualResourceProductProto product) [0x00000]
at InfiniteGroundwater.InfiniteGroundwaterReplenisher.ReplenishGroundwater () [0x00002]
at InfiniteGroundwater.InfiniteGroundwaterReplenisher.Enable (Mafi.DependencyResolver resolver) [0x00038]
at InfiniteGroundwater.InfiniteGroundwaterMod.Mafi.Core.Mods.IMod.Initialize (Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00006]
at Mafi.Core.Game.GameBuilder.InitializeModsOrThrow (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00020]
--- End of inner exception stack trace ---
at Mafi.Core.Game.GameBuilder.InitializeModsOrThrow (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00088]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__5.MoveNext () [0x00026]
at Mafi.Core.Game.GameBuilder+<BuildNewGameTimeSliced>d__0.MoveNext () [0x0052b]
at Mafi.Unity.GamePlayScene+<buildNewGame>d__27.MoveNext () [0x00095]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x000ad]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__112.MoveNext () [0x0013b]
at Mafi.Unity.Main.stepSceneInitialization () [0x000fd]

Game version: 0.8.4b
Loaded mods: (Trains expansion 1.0.0), (Supporter edition 1.1.0), (Kayser's Automatic Forestry Designations 0.1.2), (Kayser's Automatic Terrain Designations 0.4.1), (BeTTerLife: Roads and Signs 1.0.4), (BeTTerLife: Transports 0.6.0), (Pier Wall Mod 1.0.0), (CAP Pier Wall Liquid Dump 1.0.0), (Quick Build Unlocked 1.0.3), (Show Terrain Grid 1.0.2), (粉碎机加强 0.8.3a), (Vertical Balancers 0.1.3), (Infinite Groundwater 1.0.2), (Ore Sorters Storage Boost 0.1.0), (Pillar Spacing and Height Mod 1.0.1), (Real Life Time 1.0.0), (Research Queue 0.2.2), (Retaining Walls Never Die 1.0.0), (Underground Transport 5.1.7), (Wind turbines 0.1.10b), (Boost++ 1.0.4), (Gameplay++ 1.1.6), (Recipes++ 1.0.9), (Speed++ 1.0.3), (WorldGen++ 1.0.1)
Failed mods: (Infinite Groundwater 1.0.2)

7 days ago

i am also getting the same error,

i have tried with the mod on its own enabled no others enabled still gives me the same error

Some mods failed to load. Update or remove the affected mods and try again.

Mafi.Core.Game.GameBuilderException: An exception was thrown while initializing mod 'InfiniteGroundwater' (InfiniteGroundwater.InfiniteGroundwaterMod) ---> System.NullReferenceException: Object reference not set to an instance of an object
at Mafi.Core.Terrain.VirtualResourceManager.GetAllResourcesFor (Mafi.Core.Products.VirtualResourceProductProto product) [0x00000]
at InfiniteGroundwater.InfiniteGroundwaterReplenisher.ReplenishGroundwater () [0x00002]
at InfiniteGroundwater.InfiniteGroundwaterReplenisher.Enable (Mafi.DependencyResolver resolver) [0x00038]
at InfiniteGroundwater.InfiniteGroundwaterMod.Mafi.Core.Mods.IMod.Initialize (Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00006]
at Mafi.Core.Game.GameBuilder.InitializeModsOrThrow (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00020]
--- End of inner exception stack trace ---
at Mafi.Core.Game.GameBuilder.InitializeModsOrThrow (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00088]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__5.MoveNext () [0x00026]
at Mafi.Core.Game.GameBuilder+<BuildNewGameTimeSliced>d__0.MoveNext () [0x0052b]
at Mafi.Unity.GamePlayScene+<buildNewGame>d__27.MoveNext () [0x00095]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x000ad]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__112.MoveNext () [0x0013b]
at Mafi.Unity.Main.stepSceneInitialization () [0x000fd]

Game version: 0.8.4b
Loaded mods: (Supporter edition 1.1.0), (All Excavators Bucket Capacity x5 0.1.4), (All Trucks Capacity x5 0.1.1), (BeTTerLife: Roads and Signs 1.0.4), (Configurable Mechanical Power 1.0.0), (Infinite Groundwater 1.0.2), (No Pillars Required 1.2.0), (ShipAutoExplore 0.1.0), (Storage Capacity Override 1.2.1)
Failed mods: (Infinite Groundwater 1.0.2)

6 days ago

I will check this issue. Thanks for the info

6 days ago

Please try the latest version. The issue should be fixed now.

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