The version your mod requires is 0.8.5. That version has not been released yet. Can't use your mod at this time. π’
Posts by warrenc
71 total postsMavitto wrote:
Y added allready that copper recipe also, as im playing and advancing in my safe, im adding more recipes.
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warrenc wrote:
The Recipe for Scrap Iron to Iron ratio is way off compared to the basic blast furnace. The game provided smelting buildings are a 1 to 1 ratio. Your scrap recipe is a 30 to 18 ratio. I am feeling maybe the ratio should be closer to the 1 to 1 (100%) or maybe 2 to 1.5 (75%) but 300 to 180 is a 60%. If were going to cheat, might as well make it a 1 to 1 ratio. 180 in to 180 oβ¦
Parking HQ Banner sits right on top of another unmovable window. Please make the parking HQ either movable or move it. Thanks.
The Recipe for Scrap Iron to Iron ratio is way off compared to the basic blast furnace. The game provided smelting buildings are a 1 to 1 ratio. Your scrap recipe is a 30 to 18 ratio. I am feeling maybe the ratio should be closer to the 1 to 1 (100%) or maybe 2 to 1.5 (75%) but 300 to 180 is a 60%. If were going to cheat, might as well make it a 1 to 1 ratio. 180 in to 180 out. Also, thβ¦
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I noticed the mod "Place Virtual Resource" may have you code. Fills exactly the same and has the exact same bugs (rocks instead of dirt). You might want to check on that. Though I do like the idea it shows up as an Icon in the lower left corner of the screen for easy quick access.
Any chance you can get the boost to go faster? If were gonna cheat, why not push it till the game crashes. ππ
Would you please make an English version. I enjoy your mods but I can't read your language. I have to guess on what to do.
π€£ I will have to try that. π€£
Moriarty wrote:
warrenc wrote:
Maybe add some way for the player to create/edit their own list of recipes. Maybe user edit a config file before starting the game.
I have no idea how complex this might be. So, ignore if this is to difficult.
I have no idea but i can add it to the list and take a look at it when i have more time to play around with things and less β¦
Moriarty wrote:
warrenc wrote:
(Fusion not fission) Fission is what we already have and generates dangerous waste. To save on asset generation (making a building), just reuse an already existing reactor. This is an advanced research for well up in the research list.
Recipe. Power in to get it started only if easy to set it up that way. Takes a lot of power to get the tβ¦
Add the ability for players to create more recipes. Maybe instead of a in game window, Use a manually edited config file or an external program to edit the config file.
Example. Copper from scrap copper. you omitted this one when you added Scrap iron to Iron.
Make it required that if the recipe only requires 1 type in and 1 type out, use the Better Assembler 1
If it has 2 in and 1 oβ¦
Maybe add some way for the player to create/edit their own list of recipes. Maybe user edit a config file before starting the game.
I have no idea how complex this might be. So, ignore if this is to difficult.
(Fusion not fission) Fission is what we already have and generates dangerous waste. To save on asset generation (making a building), just reuse an already existing reactor. This is an advanced research for well up in the research list.
Recipe. Power in to get it started only if easy to set it up that way. Takes a lot of power to get the tokomak going.
Fuel made from hydrogen and glasβ¦
Moriarty wrote:
warrenc wrote:
Tested your lates version (1.1.2) this morning on the MIAMI ISLES map. And it just does not like that shore line. Works on another square map with normal shoreline just fine. Just not Miami Isles. I think it is time to just call MIAMI ISLES as not compatible. You put well enough time into trying to fix this issue. Not worth any more time just for mβ¦
Tested your lates version (1.1.2) this morning on the MIAMI ISLES map. And it just does not like that shore line. Works on another square map with normal shoreline just fine. Just not Miami Isles. I think it is time to just call MIAMI ISLES as not compatible. You put well enough time into trying to fix this issue. Not worth any more time just for me.
Moriarty wrote:
No worries and i do have OCD too π€£. I will try to get it fixed as soon as i can.
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