Posts by wtmxhyy

49 total posts
12 days ago

gritten60 wrote:

When I load to existing save, where i have explored the map, the quick trade for either cow does not come up. Could you add instant fill to the UI form both farms to fill with cows for existing saves?

我的另外一个mod,叫做FGWY 存储大师mod,具备你说的这种功能,可以让你的旧档案填充牛

Another mod of mine, named FGWY Storage Master Mod, has the feature you mentioned, which allows you to fill cows in your ol…

12 days ago

warrenc wrote:

In my game, it does not show English....yet. Great idea for other sources of meat.

Idea:

Any chance you might be able to add Fisheries? Cod, Markel, Sardines, Anchovies, And maybe others? And a cannery. And making cans from iron, steel and eventually aluminum.


关于你说的渔业的问题,我将会研究一下,

关于国际化问题,我将会一起解决.这需要一些时间

I will look into the fisheries issue you mentioned.

I will a…

12 days ago

{
"id": "ExtendedCargoShips",
"version": "1.0.1",
"authors": ["蜂功伟业"],
"display_name": "Extended Cargo Ships",
"description_short": "Adds T5 and T6 cargo ships and depot modules with configurable capacities.新增 T5、T6 货运船(分别拥有 10 个、12 个模块槽位)以及 T4,T5,T6 仓库模块",
"description_long": "新增 T5、T6 货运船(分别拥有 10 个、12 个模块槽位)以及 T4,T5,T6 仓库模块.",
"min_game_version": "0.8.5",
"primary_dlls": ["ExtendedCar…

17 days ago

warrenc wrote:

Appreciate any effort to make an English version. Thank you.

v2.0 版本修复bug,加入英文.

之所以,以前禁止翻译其他语言,因为存在bug未能修复,而且因为存在医疗名词,会被误解误读,现在已经支持英文.

Version 2.0 fixes bugs and adds English language support.

Previously, translation of other languages was disabled due to unresolved bugs. Additionally, medical terms were prone to misinterpretation and misreading. Now English trans…

18 days ago

warrenc wrote:

Appreciate any effort to make an English version. Thank you.

Version 5.0.1 supports internationalization

18 days ago

yazora wrote:

如标题所说,3.0.0仿佛没有中文版本似的所有的单位都是英文的,translate的里面的文本在游戏里面都没有找到(可能是我还没发现,因为我用沙盒测试的)。不知因为什么造成的

补充:2.0.0的版本我试了,中文正常使用,但是3.0.0就不行

类似的问题还有海水发电厂,具体在那边我也有发贴

表示感谢!海水发电和本mod都已经修复国际化,中文的支持已经修复.

18 days ago

yazora wrote:

汉化在有用跟失效反复横跳,另外汉化文本我看了一下怎么有一个是中文的?那段导致中文有效的时候那句话不翻译,中文失效的时候那句话还是不翻译,求修复

类似的问题还有新2级车辆,具体我在那边也发帖了

感谢你的提醒,我已经更新了v3版本,修复了相关问题,如果还有问题,请尽管提出.我会尽力修复.

18 days ago

Murchik_OD wrote:

Great idea! We can't wait! More languages ​​would be great, or a text transcript for creating a language substitution file.

你好,所有支持国际化的mod,都会有一个目录translations
你可以打开这个目录看到,image.png

其中,en.json就是给你们使用的,你可以添加de.json为德文,可以添加ru.json为俄文.
需要什么国…

18 days ago

fanqie1203 wrote:

可否告知此mod名稱,這類平衡器我只在Keranik的COI-extended里使用過,似乎作者放棄更新停留在v118現新遊戲版本已無法使用。感謝您的回答!!

image.png

FGWY.Logistics
测试支持084-085.
有少量碰撞错误提示,不影响功能.已经免费发布,国内用户是普遍装配的一个mod,并非国际发布版本.你可以找个q群找必然有,如果那个群没有我,就可能没有.在群里看到我就叫就行了.

18 days ago

Zurrke wrote:

Can you translate to readable language? for example English...

English support is available starting from Version 085

18 days ago

warrenc wrote:

Appreciate any effort to make an English version. Thank you.

085版本开始支持英文

English support is available starting from Version 085

19 days ago

fanqie1203 wrote:

my factory requires a balancer with more ports, maybe 12 or 16 ports or even more,Please help us(牛馬)respect.

image.png你是中国玩家,就用中文即可.而中国玩家基本已经普及这个mod,无需找我要

19 days ago

warrenc wrote:

Appreciate any effort to make an English version. Thank you.

你好,V3版本已经更新,从V3开始本mod支持国际化.

19 days ago

Murchik_OD wrote:

Good mod, but too cheaty 10000 * 1 The coefficient is too high
1000 * 1 It's still possible, and I'd definitely even use 500 * 1, considering there's no in-game upgrade for these devices. But 10,000 * 1 is way too much of a cheat.
The idea itself is very good and it needs to be added to the research branch (stage 2 or 3) because its presence immediately simplifi…
20 days ago

warrenc wrote:

Issue: Save game after applying settings.

Later, load game and settings are not remembered but seams like some are. I understand My issue may be more user error than program error but your mod is a bit difficult too use effectively. If we are going to cheat, we should go all the way. 😀

Idea that might solve the problem if it is easy to use.

Don't save in m…

20 days ago

Vladovlak wrote:

wtmxhyy wrote:

Vladovlak wrote:

Is it possible to set up trucks to transport everything that is allowed to be stored?

你的表述我未能理解.这是仓库mod,不是卡车mod!我已经写了允许所有的功能,可以使得仓库存储其允许的所有产品.

使用卡车运输那不是仓库的事吧?

I couldn't understand what you meant. This is a warehouse mod, not a truck mod! I've coded all the enabling features so the wareho…

20 days ago

我想我理解了你的意图!你的描述很清晰,非常感谢,这给我提供了一个思路.我将会研究一下这个功能使得卡车也具备运输其他物品的功能,这需要更加深入的研究,因为卡车的这个判定是更加严苛的,他的筛选器截获这一部分需要我仔细思考实现方式.稍作等待,成功后,会有好消息告诉你.

21 days ago

Vladovlak wrote:

Is it possible to set up trucks to transport everything that is allowed to be stored?

你的表述我未能理解.这是仓库mod,不是卡车mod!我已经写了允许所有的功能,可以使得仓库存储其允许的所有产品.

使用卡车运输那不是仓库的事吧?

I couldn't understand what you meant. This is a warehouse mod, not a truck mod! I've coded all the enabling features so the warehouse can stock every product it is permitted to store.

Transporting goods via…

21 days ago

你应该明白,任何设置都必须首先设定完成后,此时才会写入内存,才能被下次使用所采用.而设为默认的功能,不影响已经建设的建筑,他只对以后的建筑有效.

You need to understand that all settings are written into the memory only after being fully configured, which allows them to be applied in subsequent uses. Functions set as default will not affect existing constructed buildings and only take effect on buildings built afterwards.

23 days ago

warrenc wrote:

wtmxhyy wrote:

你可以请求其他mod作者开通中文版本,则我将会对应的实现英文版本.互利互惠,公平合理.

Thanks for considering my request.

你好V3.0.0版本已经支持国际化,你现在可以使用英文.

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