Posts by Lotos666

11 total posts
14 days ago

Скриншот 09-06-2026 10.29.10.jpg

When updating to 1.1.8, the elements turned black. I rolled back to 1.1.6 and everything was fine.

15 days ago

Moriarty wrote:

Lotos666 wrote:

If everything is fine with you, then I probably have problems with the hardware, although I did not notice any particular load on the hardware.

Well your base is pushing my hardware hard too the knees also, but its holding up from 70-100 depending were i look and were on map.

So the problem is on my side, I apologize and thank you for your…

15 days ago

If everything is fine with you, then I probably have problems with the hardware, although I did not notice any particular load on the hardware.

15 days ago

Moriarty wrote:

Lotos666 wrote:

Garages freeze the game, especially garages for excavators, the game starts to run jerkily. I think the mod conflicts with the game engine, since the computer hardware itself is not heavily loaded.

HOLY MOTHER OF GOD ITS A BIG BOI MAP! 😂
But its running fine for me lol on max speed.
![Screenshot 2026-06-08 223336.jpg](/content-images…

15 days ago

My mod set

Скриншот 09-06-2026 01.18.59.jpg

I'm not sure which card is the

All-In-One-U3_v5

or the

All-In-One-U3_v5_COIE_v1

15 days ago

Garages freeze the game, especially garages for excavators, the game starts to run jerkily. I think the mod conflicts with the game engine, since the computer hardware itself is not heavily loaded.

15 days ago

Thanks, we'll test it.

15 days ago

Moriarty wrote:

Lotos666 wrote:

Скриншот 08-06-2026 20.32.57.jpg

I can reduce it down to 12 and reduce toxic slurry to 6 instead. Sounds better?

With 12 oil, 20 pesticides and 16 toxic waste, at the moment 7 processors …

15 days ago

Скриншот 08-06-2026 20.32.57.jpg

Your recipe calls for 40 units of a certain resource, but the output only yields 25. Where do the other 15 go? If you're aiming for realism, that's not possible. You could increase the yield to 25-15 units, or re…

15 days ago

Consider adjusting the amount of oil needed to create pesticides. 16 oil is probably a lot.

It would be better to increase the amount of products produced, as it is not cost-effective with such a high consumption of materials and the resulting quantity.

15 days ago

Does not save the settings for applying pesticides to greenhouses, and resets after rebooting.

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