How to build a ship?

Denis · 1 month ago

Hi! Long awaited mod! Great. But how to build a ship? Button is inactive

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Roest · 1 month ago

Hovering over the button should tell you.

You need at least one cargo module.

Denis · 1 month ago

Thanks, how to order it what to do? (export/import)?

I see standard assignment in my modules

{75E09AEE-C12D-48AC-8379-F6BBD2511574}.png

Edited 1 month ago
Denis · 1 month ago

And how to change fuel? Standard button is pressed to switch to hydrogen, but it still runs on petrol

Edited 1 month ago
Roest · 1 month ago

Umm in the first screenshot you showed a local dock, the last one is the vanilla dock that has nothing to do with the mod.

You build two local docks, add cargo modules, build a ship at one, check the export checkboxes on one and it goes.

Roest · 1 month ago

Fuel changing is not in yet, that will come with the next version

Denis · 1 month ago

Roest wrote:

Umm in the first screenshot you showed a local dock, the last one is the vanilla dock that has nothing to do with the mod.

You build two local docks, add cargo modules, build a ship at one, check the export checkboxes on one and it goes.

where can i find Cargo module? I see only this

{6A448A0E-98BC-4E47-AA91-47C142BE258E}.png

Roest · 1 month ago

Well if that module is connected to the local dock, there might be a bug I didn't catch because I usually test in sandbox mode and not a real game. Can you send me the save game on discord?

Roest · 1 month ago

It should look like this

image.png

Denis · 1 month ago

I often see it in different mods when some functions cannot be added to existing saves. As Mori said - sometimes new features / buildings should be reinitiated in the code...

I can send a save game - but it is overloaded with 50 other mods...

What if you try to add your mod to already saved game?

Edited 1 month ago
Roest · 1 month ago

Gonna try to reproduce this somehow.

Roest · 1 month ago

Does any of these 50 mods do anything with ships or docks?

Denis · 1 month ago

Roest wrote:

Does any of these 50 mods do anything with ships or docks?

no

Denis · 1 month ago

maybe Mori ++ Suite touches it somehow...

Roest · 1 month ago

I can't really reproduce it with a new sandbox game, I started a new one without mods, build some docks, saved, quit, loaded with mod and it works.

Roest · 1 month ago

YOu could give me your latest log file, it's in C:\Users\<user>\AppData\Roaming\Captain of Industry\Logs

Roest · 1 month ago

Even with that one I'm unable to reproduce the error. Unless someone gives a clear path to it I can't do anything about it.

Hoochie
Hoochie · 1 month ago

It seems to me that the topic author is a bit confused.

I have 50+ mods, everything works.

For the local terminal, standard modules are installed, just like for regular cargo terminals.

And the delivery settings are used in the terminal's interface itself.

Either the topic author really does have some kind of conflict. Then they could post their mod list, I'll compare it with mine, and the ones that don't match could be the cause of the conflict.

Denis · 1 month ago

Roest wrote:

YOu could give me your latest log file, it's in C:\Users\<user>\AppData\Roaming\Captain of Industry\Logs

I sent it in discord

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