Ramp mismatch.

Fixed Vehicles & Roads
fomalgayt. [discord] · 1 year ago

The width of the ramps is 8 cells. The width of the railway crossing is 7 cells. An ordinary road, railroad crossing, and ramps do not connect. By drawing a road 7 square meters wide, I can draw a dividing line in the center. When drawing a road with a width of 8 cells, I can not correctly apply the markings. The problem is that the width of the ramp in the cells is even. All other roads are odd.

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eryk500 [discord] · 1 year ago

fomalgayt. [discord] wrote:

The width of the ramps is 8 cells. The width of the railway crossing is 7 cells. An ordinary road, railroad crossing, and ramps do not connect. By...

And not to mention that the large level crossing is 11 tiles wide,
which also doesn't line up with the ramp either.

catman4l [discord] · 1 year ago

Bumping to hope this gets sorted pronto, just want to be able to link the road networks together

jockeril [discord] · 1 year ago

tiles not aligning with ramps - game unplayable - must wait for fix ! 😜 (bumping so the devs notice)

Captain Marek Captain Marek · 1 year ago

We are aware of this, any opinions on what to do here? We cannot extend existing crossing without breaking the game.

deagato [discord] · 1 year ago

Ramps are too wide for small crossings and too thin for large crossings.

image.jpg

Crossings are fine, we could use a small (thin) and a large (wide) ramp. Deprecating the "old" ramp and drawing lines for the new ramp model

(idea) modular ramps anyone? like crossings

martijn6060 [discord] · 1 year ago

Captain Marek wrote:

We are aware of this, any opinions on what to do here? We cannot extend existing crossing without breaking the game.

They seem to be fairly symmetrical, so you could simply offer a range of widths between 4 and 10 or so. Or maybe apply a similar solution as was implemented for crossings: split the ramp up in 2 parts: the raised side and the drivable part. If the drivable part is 1 tile wide players can make any width they desire

reedemthed3ad [discord] · 1 year ago

Captain Marek wrote:

We are aware of this, any opinions on what to do here? We cannot extend existing crossing without breaking the game.

Make ramps 9 tiles wide instead of 8? So they are an odd number like crossings?

satan_klaus [discord] · 1 year ago

I think making ramps with the same widths as crossings should be the easy fix. And current ramps becoming deprecated.

gianthra [discord] · 1 year ago

Alternatively, make the ramps like rails XD

Deffo would be REAL easy to code XP

Though it would then allow bridges...

catman4l [discord] · 1 year ago

Captain Marek wrote:

We are aware of this, any opinions on what to do here? We cannot extend existing crossing without breaking the game.

while i understand it may be difficult to alter an existing structure's size on people's saves, you could add in an additonal variation of it?
there already exists two sizes the 7m and 9m just make a 3rd middle one which is the 8m

edit to add: definatly do not make ramps 9m wide then they wouldnt line up with the terraforming either

catman4l [discord] · 1 year ago

so you can make roads and ramps the same size as everything, it all fits seemlessly

Closed as ✅ Fixed

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