Could you make it compatible with the Union Pacific Big Boy mod?
https://coigame.com/Mod/1087/Union-Pacific-Big-Boy
System.InvalidOperationException: Failed to add prototype 'LocomotiveBigBoyT2 (LocomotiveProto)' (LocomotiveProto): ID already exists in DB! Existing proto 'LocomotiveBigBoyT2 (LocomotiveProto)' (LocomotiveProto) was added by 'BigBoyMod' mod.
at Mafi.Core.Prototypes.ProtosDb.Add[T] (T proto, System.Boolean lockOnInit) [0x000f4]
at BigBoy.BigBoyMod.RegisterBigBoyLoco (Mafi.Core.Mods.ProtoRegistrator registrator) [0x002bf]
at BigBoy.BigBoyMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00090]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x0005a]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x003a2]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x002ca]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x000ad]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x0013b]
at Mafi.Unity.Main.stepSceneInitialization () [0x00104]
Game version: 0.8.7b
Loaded mods: (Trains expansion 1.0.0), (Supporter edition 1.1.0)