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Blueprints
IF YOU FIND ANY PROBLEM WITH THIS BUILD, COMMENT AND I WILL GET RID OF IT. Better technical description is in second picture with graph. Priorities of power generators should be suited for your power…
Nuclear Power Plant 458MW
by AdlerDequ
1 month ago
73
0
1
50%
When Crude Oil is being supplied and the Diesel output is LOW, the system operates as a normal diesel refinery. However, if the Diesel output backed up or the Crude Oil supply is insufficient, the…
hybrid diesel
by NEET ENGINEER
3 months ago
73
0
0
65%
Max Power Req 6.8 MW Plastic 576 Per Min
Plastic 576 Per Min
by MomoEngi
4 months ago
73
0
1
60%
288 per 60 Silicon Poly. Very sand hungry until it is full. Feel free to ditch the water tank and pipe it in. There is a balancer near the smoke stack with a unattached output pipe set as priority to…
288/60 Silicon Poly
by JeepNut
1 year ago
447
0
8
60%
需要岩石、煤、盐水 - 使用递归破碎机创建自己的过滤介质。 有毒废水处理满足有毒废物需求
Toxic Slurry 432 ->
by cy1300630824
10 months ago
225
0
2
50%
26 housing tiles. In level 3 you also have parks. Level 1+2 will have holes for the parks. Parks provide a Unity bonus to adjacent housing.
Settlement
by SlyPulsar
2 months ago
72
0
0
50%
Max Power Req 30 MW Paper 432 Per Min
Paper 432 Per Min
by MomoEngi
4 months ago
72
0
2
60%
Max Power Req 56.5 MW Production 384 Glass Per Min
Glass 384 Per Min
by MomoEngi
4 months ago
72
0
0
60%
This is Iron Smelting Mk1 blueprint from my Season 3 Captain of Industry play through, which can be found on YouTube…
Iron Smelting Mk1
by JohnMegacycle
1 year ago
625
0
16
75%
Electronics II production module with Assembly IV, capacity 48 min−1 stackable/tileable | Input/Output | Resource | | | --- | --- | --- | | input | Copper | 12 | | input | Glass | 12 | | input |…
[Electronics II – Assembly IV]
by karasart
7 months ago
362
0
5
60%
Medicine factory
Medicine factory
by StrataGames
1 year ago
352
0
7
74%
Esta é a Blueprint que fizemos na nossa série de Captain of Industry, ela é focada na produção de hidrogênio e atenderá suas necessidades por muitos anos no jogo :) Acompanhem nossos vídeos de…
Refinaria Completa
by VeioPaiaGames
4 months ago
71
0
3
50%
Updated version of my old blueprint for the slag to sour water contract. The blueprint accepts 216 sour water input, which is about the maximum capacity of an 8-bay cargo ship running the slag to…
Slag to sour water
by tippyc
2 years ago
524
0
6
50%
-----In----- Gold Ore Powder 288 Water 13 Sulfer 15 Sand 12 Brine 36 Filters 12 -----Out----- Gold 36 Slag 160
Gold 36/s (beta1)
by pacifist
6 months ago
90
0
3
60%
This intersection uses 30 degree curves, and mostly 12 degree inclines. It also has no crossover points. Not tested with electrified rails.
4 way intersection
by KMark4312
1 month ago
70
0
4
60%
Consumes 120 Crude oil/60s and should make around 272 Hydrogen/60s It also has an option to burn medium and light oil for self-sustaining steam This is my first blueprint on the hub
Oil based Hydrogen
by Gurra20101
5 months ago
70
1
1
50%
All-in-One Food Chain – Everything You Need for Your City This all-in-one food chain covers all your city’s food needs. Extra eggs, meat, and bread are converted into food packs. It might be tricky…
All-in-One Food Chain & Med3
by Sazamaki
1 year ago
544
0
16
50%
PSY'S Electronics Hello sorry only Electronics 3 blueprints for right now still working on them If you need some thing else made or want me to work on this more feel free to send a ping on discord…
PSY'S Electronics
by MrPsycho
1 year ago
292
0
5
65%
Max Power Req 2.5 MW Solar Cell 64 Per Min
Solar Cell 64 Per Min
by MomoEngi
4 months ago
69
0
1
60%
Compact Medical Pack 2 production. Upgradable to Medical Pack 3. Feed 30 sugar cane/m.
CTTW Medical Tier 2 48/m
by cttw
2 years ago
741
0
12
71%
Select mods
BeTTerLife: Transports
3
高级物流MOD Advanced Logistics MOD
3
BeTTerLife: Retaining Walls
2
BeTTerLife: Roads and Signs
1
Colibri Industries
1
Gameplay++
1
Humans
1
Industrial Expansion
1
Wind turbines
1
Unrecognized mods
32