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Blueprints
Already requests almost all raw materials. Just connect limestone from your mine, or place a loose storage requesting it next to the coal & you're going!
Advanced Concrete Factory
by ColonelDamneders
1 year ago
403
0
9
60%
My Variant of a Diveriging Diamond intersetion. A intersection capible of handleing a large amout of traffic on a what does not take as much room as a turbine intersection. Fairly easy to retro-fit…
Diverging Diamond Train Cross
by JoseGaspar
11 months ago
215
0
13
69%
Kann auf das doppelte erweitert werden die Maschinen wo auf Pause sind Starten wenn es erweitert werden möchte. Produktion 192 Beton Erweiterbar auf 384 Beton
Beton Wasserstoff
by BazingaICore
5 months ago
68
0
1
50%
This is Crushers for Quartz into Sand, the 2 crushers contain multiple recipe so no need separate crushers for Quartz Crushed. plug and play and kinda tile-able. Outputting 384/60 Sands (maximum for…
Quartz to Sand max T3 Belt 384
by Rofinex
1 year ago
297
0
3
65%
Electronic 3
Electronic III
by Leo_Le_Rigolo
9 months ago
200
0
4
60%
A small oil and rubber factory is very practical for starting out. Even if you have a harbor, you can simply dock and have fun. Not to forget, diesel is also included.
Small and compact oil, rubber,
by Mr-Naprox
6 months ago
155
0
2
60%
Max 960 exhaust Also generates 12MW Electricity Closed water cycle, just bring water by truck to start it up
Exhaust Scrubber Generator
by pan domácí
4 months ago
67
0
2
50%
[video]
Research 3 4 prepped
by Unjustodin
5 months ago
67
0
3
65%
OIL IMPLANTS, THE MAIN IS A COMPLETE IMPLANT, FROM OIL TO GAS ELABORATION, THE SECOND IS THE FIRST STAGE UNTIL THE NAPTHTA OUTPUT Upgraded version 2 for better oil work
COMPLETE OIL IMPLANT
by Gamebreaker50
5 months ago
67
0
0
50%
Based on this design https://hub.coigame.com/Blueprint/Detail/715 for Station Parts basic I created a design for Station Parts 2 Output is 16 per minute.
Station Parts 2
by Beton1975
1 year ago
275
2
3
60%
Yellowcake production module with closed-loop water system, no acid input. Capacity 36 min−1. stackable/tileable input storages included Note: To startup, you should deliver water to Fluid Storage…
Yellowcake 36/m no acid input
by karasart
10 months ago
203
0
2
60%
Trains++ All Food Types With Train Waiting
Trains++ All Food Types
by MomoEngi
1 month ago
67
0
1
71%
Compact Medical Pack 1 production. Upgradable to Medical Pack 2 and 3. Feed 15 sugar cane/m.
CTTW Medical Tier 1 48/m
by cttw
2 years ago
983
0
9
69%
Fun to build, little slow for my liking but you dont need alot of plastic till later lol... the bottleneck is with the mill i think, that thing is slowwww and more corn needed, 3 Pipes down the…
Corn (Ethanol) to Plastic
by Beezle
1 year ago
432
0
8
69%
Copper Dual Unit with Blast Furnace II, capacity 96 min−1. compatible with Blast Furnace I compatible with Arc Furnace II with https://hub.coigame.com/Blueprint/Detail/534 blueprint high landuse…
[UPD4] Copper Dual Unit
by karasart
4 months ago
415
0
14
71%
Plug and play concrete slab rail station with 4x mixers, staged. Trucks has access to storages (except water after applying RR station). Pause any station to get trucks back to deliver materials.…
P&P - Rail concrete
by Tormalon
1 month ago
65
1
3
69%
Max Power Req 2.5 MW PCB Per Min 192
PCB Per Min 192
by MomoEngi
4 months ago
65
0
0
60%
A self-contained seaside oil refinery capable of processing \100 Crude Oil/min into \110 Hydrogen/min. Once the steam network has been primed by the electric boiler, the refinery becomes fully…
Sharksandlasers' H2 Refinery
by Sharksandlasers
5 months ago
65
0
2
60%
Needs Rock, Coal, Brine - creates its own filter media with recursive crusher. Outputs Slag and Water.
Toxic Slurry with Station
by Beton1975
5 months ago
65
0
1
60%
I searched the drawings for an early version of oil refining and glass production, as a result, I had to create my own, it fits well with the cargo port, there is nothing superfluous except water…
Diesel, rubber, glass,fertiliz
by BonVoyage
1 year ago
355
0
4
60%
Select mods
BeTTerLife: Transports
3
高级物流MOD Advanced Logistics MOD
3
BeTTerLife: Retaining Walls
2
BeTTerLife: Roads and Signs
1
Colibri Industries
1
Gameplay++
1
Humans
1
Industrial Expansion
1
Wind turbines
1
Unrecognized mods
32