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Blueprints
Early BioDiesel v1.22 This facility allows you to produce diesel from agricultural products and sludge in early game, much earlier than when you unlock ethanol and canola technologies. Moreover, this…
Early BioDiesel
by YuS
1 year ago
1.44k
0
27
76%
Eight station train to conveyor rail yard. I have it setup to supply my smelting, but you could reconfigure as needed. Takes up a ton of space, but rail yards usually do. Throughput is good, though.…
Ore Processing Intermodal
by RinSwift
1 year ago
1.64k
0
38
69%
Small stackable design for early game coal power plant. (Tier 1) - Upgradable to Tier 2 Tier 2: https://hub.coigame.com/Blueprint/Detail/183
Earlygame power Tier 1.
by Rico
2 years ago
4.76k
5
63
78%
working Train waiting Bay's it is big :p
Train Waiting Bay Big
by InsaneClown
5 months ago
355
2
10
71%
have all the construction and parts necessary to build vehicles of tier 3 and lower
all Vehicle in one Depot
by GuardianDragonLord
2 years ago
3.99k
4
92
86%
A pump set that uses 100% of the T4 pipe capacity. Blueprint contains: Low-mount pump version High-mount pump version Details: 14 sea water pumps and thermal desalinators that producef 1,092 units of…
900 water (+ 588 brine)
by Malibu2
6 months ago
363
1
6
69%
[video]
Crude Oil Distillation 3
by Unjustodin
5 months ago
351
0
9
72%
My current Food and Medical Hub. I'm not entirely sure about its maximum population capacity. However, based on my current consumption rates, this production hub is estimated to meet the food and…
Food and Medical Hub
by DoCoIIIMoSa
3 months ago
341
1
8
65%
45 Animal Feed + 63 Water + 12 Salt + 6 Flour -> 21 Egg + 15 Meat + 24 Sausage This compact and efficient chicken farm can fully meet the Egg, Meat, and Sausage needs of a population of 3,360 (equal…
Sharksandlasers' Chicken Farm
by Sharksandlasers
1 year ago
1.15k
0
18
74%
JD's Trash to Water Takes in 144 trash and fuel and produces 111 clean water, also requires 190 seawater and outputs 75 brine sulfur is burn off as it produces just 3 per minute Other Blueprints and…
JD's Trash to Water
by JD Plays
2 years ago
3.21k
0
63
80%
This is my first blueprint i'v uploaded. This can be for large throughput of mixed ore. You can even expand on it. Thank you for downloading it.
Coal, Iron And Copper Sorter
by HDhammer
1 year ago
1.71k
0
42
79%
Compact oil refinery, tried to use as little construction parts as possible. Maximum output of diesel 368/min. Worker: 307 Power: ~4.5MW max Inputs (/min) Crude Oil: 360 Coal: 53.4 (0 when burning…
Oil Refinery - Compact
by sdfjh310
2 months ago
333
0
9
65%
https://www.youtube.com/watch?v=xoYRQa6lDng&list=PLYhuQUmCiA-Csns_4qO4ETJqyDfL1jxzX
Recycling
by JohnMegacycle
1 year ago
1.16k
0
19
71%
[video]
Fertilizer 2
by Unjustodin
5 months ago
322
1
3
54%
A collection of chemistry factories suitable for mid-game: Refinery including graphite Ethanol from corn Rubber & plastic which takes ethanol or naphta as input Changelog Fix missing conveyor belt…
Chemistry
by Mesonix
4 months ago
446
0
8
60%
Plant trees to obtain decent amount of H₂. Absolutely zero input after booting up ! ~240 H₂/month net output. basically for free. About 300 Workers needed. Switch the cargo ship fuel to H₂ after it's…
Wood to H2
by Sy5temVX
5 months ago
317
0
20
74%
Powered by an FBR, designed to work along with 400MW solar farm to provide (almost) steady 540MW electricity output. Only ~5% power drop in heavy rain. To Setup: Connect steam & water pipe to a…
150 + 400MW Heat Battery
by Sy5temVX
10 months ago
881
0
23
68%
A high throughput Mine setup for 10 minable products (12 including dirt and rock) Ever wanted a mega mine to delete that piece of island you have been neglecting ,because there were too many products…
Earth Devourer (Mega Mine)
by PrimeDew
6 months ago
393
0
12
76%
JD's Balancers Used when you have far to many inputs and want to merge them all together and your cant be bothered to work out the ratios! A balancer is in order! Balances are in 2 Combonations X to…
JD's Balancers 4 Lane & 8 Lane
by JD Plays
2 years ago
2.80k
0
102
84%
Simple Microchip Lane for a balanced Waver Input for Tier 1 (1 Crystallizer) or Tier 2 (3 Crystallizer) Input (/60) : 12 (or 36) Waver + 8 (or 24) Acid/Water/Gold/Plastic/Copper Output (/60) : 24 (or…
Simple Microchips Lane
by CoItastrophy
1 year ago
840
2
5
71%
Select mods
BeTTerLife: Transports
3
高级物流MOD Advanced Logistics MOD
3
BeTTerLife: Retaining Walls
2
BeTTerLife: Roads and Signs
1
Colibri Industries
1
Gameplay++
1
Humans
1
Industrial Expansion
1
Wind turbines
1
Unrecognized mods
32