Blueprints

🫧 Kayser's Compact Filter Media 🚰 Don't Drink Wastewater, Use Kayser's Filter Media Current as of: v0.7.5 (Update 3) 4️⃣ Update 4 Information This blueprint is fully compatible with Update 4.…
by Kayser 1 year ago
1.37k 0 28 80%
Long Awaited update Added aluminium chained smelter Added More tiers including Ark Smelters did some tweaks with gold smelters and iron plate smeltes to fit better in the chain my version of chained…
by Bombasticdolphin 5 months ago
871 0 22 75%
A large railway station designed for up to 8 parallel lines, capable of handling trains up to 8 Wagon II cars long with different cargo types. For shorter trains, each line can be split into two…
by Tavian 1 month ago
516 2 14 75%
Its very helpful until you reach construction parts 3, folowing the design you can add construction parts 3 and 4 With 1 storage to manage overflow Concrete slabs can ben change with bricks
by DEDETE24 2 years ago
4.39k 2 70 83%
now compatible with update 3 It can use the maximum throughput of a tier 4 pipe and utilizes all possible resources from oil, has an overflow mechanic for any fuel that becomes unused, and gives you…
by GuardianDragonLord 1 year ago
3.98k 9 65 77%
The blueprint is for ingress/egress train transport for Calen's Manufacturing Hub. The blueprint uses storages directly attached to train stations for trains to load/unload in reasonable time but…
by Tormalon 3 months ago
510 7 14 66%
BioPharma Cell This facility was designed with two main goals: To supply the settlement with Medical Supplies III, minimizing the impact of disease as much as possible. To secure a stable supply of…
by YuS 1 year ago
1.51k 0 31 76%
Electronics II production module with Assembly III, capacity 24 min−1 stackable/tileable | Input/Output | Resource | | | --- | --- | --- | | input | Copper | 6 | | input | Glass | 6 | | input |…
by karasart 2 years ago
3.11k 0 44 80%
makes 864 Fertilizer 2 every 60s stay tuned for an upgrable version with level 1 mixers and chemlabs power doesn't cound storage It will prioritize dirt off the belt, rather than makeing dirt from…
by MrPsycho 1 year ago
1.40k 0 13 72%
you know the problem, you just finished researching everything with the research lab Mk2 and now you need to make some electronics II to progress to the next phase. so you have to get silicon…
by Katarina Valenxia 1 year ago
1.80k 0 22 78%
Trade Slag into Fertilizer II Food Pack & Sausage & Fertilizer II Dirt into Gold Sulfur into Diesel Sulfur into Hydrogen Hydrogen into Gold Dirt into Power v3.0 - added Late Slag into Fertilizer II…
by YuS 11 months ago
1.68k 12 42 79%
All in one module for all 4 types of construction parts. Each Level of construction splits parts between storage and the next stage of construction so you always have a supply of each type.
by Ravinus 2 years ago
3.50k 3 67 77%
This is the oil refinery I designed for maps like You Shall Not Pass, where space is at a premium. It turns up to 450 Crude Oil a month into Diesel, Sulfur, Rubber, Fertilizer I and/or II, Plastic…
by Maximum Pickles 2 years ago
3.23k 6 38 78%
A more advanced version of the Oil Refinery after opening up cargo transportation and oil production outside the island
by StrataGames 1 year ago
1.65k 1 34 78%
Renewables anyone? Try this blueprint for a lot of solar cells...if you need more just upgrade the buildings.
by Beton1975 1 year ago
1.44k 0 26 75%
A set of stations for 6 cars (maximum speed with one locomotive). The station is located on the central track with sidings that do not slow down the locomotive (will not slow down the entire main…
by Shnurochik 1 year ago
1.85k 1 51 79%
Rail Interchanges, 2 lanes, hieght 4-5. All blueprints here are non-electrified version, but most of them are compatible with overhead lines. Use the in-game rail tool to convert them. V3 also…
by Sy5temVX 2 days ago
757 1 26 77%
Updated! V.2 Added Storage for Vehicle Parts I, II, and III. Slightly larger footprint. Can be Diesel first then Hydrogen later on. Or if they add a second input down the road it can do both.
by Ravinus 2 years ago
3.71k 6 99 85%
A starter construction parts factory. Easily expandable & upgradeable with higher tier assemblies. Also easily upgradeable to Tier 3 with the Construction Parts I, II & III blueprint.
by ColonelDamneders 1 year ago
1.41k 0 25 77%
From this processing complex, we end up with 7 different food resources: Potatoes Corn Bread Tofu Meat Eggs Vegetables
by StrataGames 1 year ago
1.88k 1 52 77%