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Blueprints
A ready-made complex for stable and efficient food production, designed for 10,500 people (for version 0.7.6+). It can support a larger population, but in that case, some food products may become…
Food complex (10.5k)
by Shnurochik
1 year ago
1.57k
7
31
72%
3 Curve blue prints and 3 T junction blue prints. One pair for each size of curve.
Rail Pieces Curves and T Juncs
by Altaree
1 year ago
1.82k
1
49
78%
Upgradable single nuclear reactor II , 90/120MW electricty output. Can be either used as a standalone powerplant outsourcing fuel rod production & post processing, or as an intergrated unit.
Upgradable single NR1->2
by Sy5temVX
5 months ago
717
0
17
72%
Large Ore Sorter for update 3 with big buckets. Tried to stay pretty small an square on the footprint pre configured for dual Rock, Dirt, Coal, Iron, Copper output + 1 undesignated spare on the…
Large Ore Sorter, Big Buckets
by LordDudel
1 year ago
1.83k
0
22
76%
Launch Rockets! and support a continuously running space station up to lvl 30! Yep, another blueprint with FBR and 890 workers. :P Features Standard outputs per month: 12 EC4 (or 24 if you don't need…
Launch Center Complex
by Sy5temVX
7 months ago
864
0
17
75%
Advanced Oil Power Plant v1.3 - added modification focused on increasing water production, minor changes. This facility generates 54 MW of electricity directly from crude oil. It fully purifies…
Advanced Oil Power Plant
by YuS
1 year ago
1.67k
2
36
76%
Important: linking all boxes from foundry and their demand sliders incl. priority can not be saved to the blueprint and must be made manually after building! Update 4: Added an egress and stations as…
Stations for Calens Foundry
by Beton1975
3 months ago
686
3
13
69%
All storages can be used as are, but they are more or less place holders so you know what goes where! If there are any issues please let me know. Built in overflows for everything so it will never…
Oil Refinery
by Steamingood117
1 year ago
2.31k
7
35
77%
Food factory for 30+ thousand people
Food factory 30k+
by Artho123
4 months ago
1.62k
2
45
78%
Electronics II production module with Assembly III, capacity 24 min−1 stackable/tileable | Input/Output | Resource | | | --- | --- | --- | | input | Copper | 6 | | input | Glass | 6 | | input |…
[Electronics II – Assembly III
by karasart
2 years ago
2.97k
0
43
80%
We’re building the first accessible reactor (T1) with a simple upgrade path to T2. After upgrading to T2, remove all pauses from constructions and add “Spent Nuclear Fuel” to the item filter (see…
First Reactor
by Shnurochik
1 year ago
1.75k
3
29
77%
Updated! V.2 Added Storage for Vehicle Parts I, II, and III. Slightly larger footprint. Can be Diesel first then Hydrogen later on. Or if they add a second input down the road it can do both.
All in One Vehicle Depot V.2
by Ravinus
2 years ago
3.61k
6
98
85%
Farm Head Unit with Sorted Output and Overflow turned into Organic Fertilizer Outputs sorted into proper storage. Put any crop in any farm. Configured for Organic Fertilizer.
Farm Head Unit w/Sorted Output
by mrsleep
2 years ago
2.92k
0
55
79%
🫧 Kayser's Compact Filter Media 🚰 Don't Drink Wastewater, Use Kayser's Filter Media Current as of: v0.7.5 (Update 3) 4️⃣ Update 4 Information This blueprint is fully compatible with Update 4.…
🫧 Kayser's Filter Media
by Kayser
1 year ago
1.19k
0
27
80%
The third version of the refinery after the discovery of technologies: naphtha, cracking and reforming, hydrogen production. At the output we get more diesel fuel, a lot of hydrogen and some fuel gas
Oil refinery Mrk.2
by StrataGames
1 year ago
1.48k
0
26
72%
I standardized on parallel rails with an empty square on both side of each rail; that will allow me to upgrade to four rails within the same space if I need to later on without too much hassle. I…
Rail Sections - Xuber
by Xuber
2 months ago
635
0
12
75%
All in one module for all 4 types of construction parts. Each Level of construction splits parts between storage and the next stage of construction so you always have a supply of each type.
All in One Construction Parts
by Ravinus
2 years ago
3.38k
3
66
77%
Trade Slag into Fertilizer II Food Pack & Sausage & Fertilizer II Dirt into Gold Sulfur into Diesel Sulfur into Hydrogen Hydrogen into Gold Dirt into Power v3.0 - added Late Slag into Fertilizer II…
Trade: Food Pack, Slag, etc
by YuS
9 months ago
1.56k
12
41
79%
A starter construction parts factory. Easily expandable & upgradeable with higher tier assemblies. Also easily upgradeable to Tier 3 with the Construction Parts I, II & III blueprint.
Construction Parts I & II
by ColonelDamneders
1 year ago
1.31k
0
25
77%
A set of stations for 6 cars (maximum speed with one locomotive). The station is located on the central track with sidings that do not slow down the locomotive (will not slow down the entire main…
Station pack
by Shnurochik
1 year ago
1.74k
1
47
79%
Select mods
高级物流MOD Advanced Logistics MOD
2
BeTTerLife: Roads and Signs
1
BeTTerLife: Transports
1
Gameplay++
1
Wind turbines
1
Unrecognized mods
32