Game
Blog
The game
Home
Everything at glance
FAQ
Common questions, answered
Roadmap
What we are building next
Captain's Club
News straight to your inbox
Get involved
Suggestions
Propose and vote on ideas
Bugs
Report what broke in your game
Modding
Docs, tools and how to publish
MaFi Games
Jobs
Join the studio
Contact & Press
Events, press and business
Forum
Mods
Blueprints
Maps
Translate
Wiki
Sign in
Register
Blueprints
JD's Upgradable Labs Completely Redesigned for version 3.0 Designed to be a stand alone module and have the resources be brought in via trucks due to the extremely low throughput required for…
JD's Upgradable Labs *UPDATED*
by JD Plays
2 years ago
9.28k
4
136
83%
Upgraded Manufacturing hub with step to step build-up parts. this new build is 141 cells on 160 cells big i completly overhauled my original hub into this one introducing extra production…
My Manufacturing hub
by Bombasticdolphin
2 months ago
1.32k
7
16
78%
Mega Oil Power Plant 300MW The facility generates 300 MW of electricity directly from Crude Oil. It fully purifies Exhaust and CO₂, and converts Sour Water into 205 Fertilizer II. The power plant is…
Mega Oil Power Plant 300MW
by YuS
1 year ago
2.68k
3
44
73%
JD's Microchip builds designed to be easily upgradable as you have more Terraflops come online. 3 Versions a Mk1 that runs from a single mainframe computer, and Mk2 that will run from two mainframes…
JDs Microchips
by JD Plays
2 years ago
7.31k
2
86
84%
1,560 Water per 60 Just need one truck of water and then can delete the input tank and pipe.
Super Capacity Water Plant
by mrsleep
2 years ago
4.45k
0
71
79%
🚜 Kayser's Boosted Fertilizer Keep your Chem Plant Busy Summary Produces Fertilizer I, from NH3 and H2 in arbitrary proportions. If both NH3 and H2 are supplied, NH3 is prioritized. Perfect in mid…
🚜 Kayser’s Boosted Fertilizer
by Kayser
1 year ago
3.09k
0
42
80%
T1 & T2 iron, copper, bricksworks, concrete, rubber, mechanical parts, vehicle parts 1, lab equipment T2, electronics. Thanks to Tom on 6th April ( Early game smelting ) for the iron and copper set up
Early Start Tiers 1 & 2
by ChuckieWokie
2 years ago
6.72k
4
88
73%
⚙️ Kayser's Compact Aluminum 👨🔬 🪨 Turning Bauxite Into Brilliance 💻 🚀 Current as of: v0.7.9 (b495) 4️⃣ Update 4 Information This blueprint is fully compatible with Update 4. 📋 Description…
⚙️ Kayser's Compact Aluminum
by Kayser
10 months ago
2.04k
0
32
79%
My Ultimate Early game guide Be it your first island or just a new Island, I have played through the start game enough times I have streamlined the process to not only complete the early game, but…
JD's Ultimate Early Guide
by JD Plays
7 months ago
1.71k
0
30
81%
Tippyc'c No-Crossover Rail Intersections This is a collection of rail intersections with a specific design philosophy: It any two trains exit the intersection in two different directions, their paths…
Tippyc'c No-Crossover Rails
by tippyc
1 year ago
2.69k
2
60
82%
A station for 6 wagons with a train and fueling (maximum efficiency for a single locomotive) + evenly distributed loading/unloading for each wagon. Update: fix signal #train #station
Station Construct
by Shnurochik
1 year ago
3.66k
1
75
76%
Upgradable Vehicle Parts and Depo Blueprint explanation video can be found on YouTube https://youtu.be/E9-rJbbVArE Blueprint Version 1.0 Made in COI version 0.5.1a ~JDPlays NOTE: Once all T1 parts…
Modular Vehicle Parts and Depo
by JD Plays
2 years ago
8.26k
2
150
84%
I standardized on parallel rails with an empty square on both side of each rail; that will allow me to upgrade to four rails within the same space if I need to later on without too much hassle. I…
Rail Sections - Xuber
by Xuber
4 months ago
1.11k
0
16
76%
Tileable Fast Breeder Reactor power plant V 1.0.0 Designed for Update 3. The blueprint contains: FBR enrichment plant Tileable FBR power plant Conveyor and pipe bus segment Bus with vehicle ramp…
Tileable FBR Nuclear Power
by RustyKniverson
1 year ago
3.21k
7
54
77%
The Waste-N-Eater is designed to remove all waste from upto 11,500 people Living in T3 Housing. It will remove and process all Waste Water. As well as Biomass, and also Trash from the town. It…
Waste-N-Eater
by JD Plays
2 years ago
7.97k
0
137
83%
Self-sufficient Diesel Production by tippyc Revised for update 3 on June 8, 2025 Produces: 648 diesel 189 fuel gas 243 Fert II 54 Sulfur can produce acid, slag, or overflow as raw sulfur CO2…
Big mid-game diesel U3
by tippyc
1 year ago
4.35k
6
63
82%
Train Stations modular VideoAnleitung in deutsch: https://youtu.be/sZpgaOSjUds Danke fürs Liken ! Deutsch: 6 Bahnhöfe (8 Slots), modular und erweiterbar Tankstelle für Züge enthalten, (Wasserstoff)…
Train Stations modular
by DD_DaddelDu
7 months ago
2.20k
6
41
72%
------------01铸造部分------------ 蓝图太大,制造部分放在隔壁 名称:铸造·制造——终极-量化版v4.0 作者:DY·大伊万 版本:Update 4 使用说明: 本蓝图归抖音DY·大伊万所有,仅限个人交流使用,任何人不得商用。 v1.1 解决微芯片停止生产问题
DY·大伊万 铸造·制造——终极-量化版v5.0
by Cap B-伊万
6 months ago
1.94k
4
24
72%
Various concrete slab factories, covers from early game to late game.
Concrete Slab Set
by Sy5temVX
7 months ago
1.42k
0
25
72%
Important: linking all boxes from foundry and their demand sliders incl. priority can not be saved to the blueprint and must be made manually after building! Update 4: Added an egress and stations as…
Stations for Calens Foundry
by Beton1975
5 months ago
1.00k
3
17
69%
Select mods
BeTTerLife: Transports
3
高级物流MOD Advanced Logistics MOD
3
BeTTerLife: Retaining Walls
2
BeTTerLife: Roads and Signs
1
Colibri Industries
1
Gameplay++
1
Humans
1
Industrial Expansion
1
Wind turbines
1
Unrecognized mods
32