You have the function, to fill an marked area. I want remove an area, which is marked as mining area and its not enclosed by an control turm. Workaround can be filling with water an marked area (if negative value), but you dont have waterfill. For example:…
Any chance the tree harvesters and planters could have their speed added to the vehicle stats tab? Unsure if you can do this without your existing UI causing issues or not.
Is it possible to have an option to sort of "snipe" any Research from the tree? Another mod I'm using (I *think* it's the one that adds the Settlement Heating and such, since that's the research prerequisite that isn't letting me research Ship Engine II du…
Especially in the later stages, most of the asteroids found have a very large radius, which is really annoying. Not to mention finding asteroids with the desired mineral types. It would be great if we could customize the search criteria. I wonder if the de…
Just curious if there is an Item Spawner building/Item Sink Building planned.... I know in Sandbox mode theres the I/O Markers, but dont see anything like that here. and unless Im not doing things correctly, the "Sandbox" Source/sink are just markers and d…