Mods

Discussion of individual mods where each mod gets its own sub-board.

Boards

Bilingual Search This mod allows to use both English and translated language in search fields. No posts yet 0
Boosted Office Focus Points Increases the amount of office/focus points generated by office buildings without changing worker demand. No posts yet 0
Buttons Color Picker & visibility options for gamespeed & mod buttons to keep your Calendar UI clean while heavily modded. No posts yet 0
Coal Liquefaction [CAL] Adds liquified coal as a new resource. No posts yet 0
Conveyor Crossover 1x1-4x1 unit/bulk crossovers plus 3-axis fluid crossovers with vertical pipe pass-through. No posts yet 0
CxU.Tweaks.SpaceStation Allows to tweak some of the space station properties. No posts yet 0
CxU.Tweaks.Vehicles Allows to tweak some of the vehicles properties. No posts yet 0
Decorative Lighthouse An unlimited decorative copy of the original beacon model. No posts yet 0
Factory Manager Advanced factory management tool for Captain of Industry.<br>Features:<br>- Machine categorization<br>- Recipe details<br>- Production planning<br>- Resource calculation<br>- Real- No posts yet 0
Farms & Greenhouses Anywhere Adds any-terrain versions of Farm, Irrigated Farm, Greenhouse and Greenhouse II. +250 Dirt to build, harvest works normally. No posts yet 0
FGWY 存储大师 动态修改任意存储建筑的容量,支持实体级和原型级双重控制。 No posts yet 0
Grid Battery Three upgradeable electrical storage buildings with priorities and surplus controls. No posts yet 0
Harbour Party Trade goods with friends playing their own worlds on your local network. No posts yet 0
Ignore Pillars Ignore pillars for all entities including lifts and balancers. No posts yet 0
Jocker-QoL (experimantal for now) Flare doesn't require workers, Organic Fertilizer research is not locked (or requires wheat) No posts yet 0
Joric Multiplayer Experimental bilingual network mode with server hosting, IP connection, player list, chat and ping. No posts yet 0
Keybind Framework Adds a Mod keybinds tab to the Settings window that lists hotkeys from every mod built on this framework, each in its own sub-tab, and more No posts yet 0
KeyBound Click ANY Button to give it a keybind quickly. Save/Load Profiles for Controls/Framework. Adds binds for ALL Toolbar Menus/Items/Buildings/UI Panels/Tool Shortcuts/Calendar Buttons No posts yet 0
Metered Gate 一个 1×1 的定量传送带闸门:每个游戏周期只允许指定数量的单位货物离开上游。 No posts yet 0
Miner Statue Mod Adds a new statue that consumes fuel gas and provides one of four cycling global bonuses.新增一座消耗燃气的雕像,每次建设轮换赋予四种全局增益之一。 No posts yet 0
ModConfigEditor Mod configuration file editor - Allows editing mod config.json files from the mod selection UI No posts yet 0
ModToolsAutogen Mod ModToolsAutogen exposes some mod development support as console commands. No posts yet 0
NE:Keybinds Beta: adds configurable keybinds for vanilla toolbar menus, discovered submenus, and selected tools. No posts yet 0
NEK Lite Configurable Keybinds for all vanilla & modded Toolbar Menus, Tools & limited Items. No Advanced Keybind Profiles or NEK-Menus. No posts yet 0
On-Demand Contracts On-Demand Contracts - Make your own trades! No posts yet 0

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