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Ideas and feature requests for the developers to consider.

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[CoI Hub] Suggestions 7 days ago by Vladovlak

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21 votes Allow for seeing what is causing pollution 1 year ago by ArammisNB
21 votes New Building/Technology: Food 2 years ago by Laendra
21 votes Freight Trains 2 years ago by JolanXBL [ideas]
21 votes Basalt 2 years ago by Shadow [ideas]
21 votes Max truck limit: 250 2 years ago by Granitdemon [ideas]
21 votes Add the ability to excavate for freshwater man made lakes and reservoirs. 1 month ago by Saphira123456
21 votes Automatic upgrade vehicles 2 years ago by chorasite
21 votes All farmed items should be compostable 3 years ago by tippyc
21 votes Toggle Direction Option for Warehouses 4 years ago by Frank [ideas] 2
21 votes Allow rainwater catcher to link together 4 years ago by Rob [ideas] 4
21 votes Producing Item over buldings 4 years ago by Stefan [ideas] 3
21 votes Upgraded coal boiler 4 months ago by lozack
21 votes Resource Overlay Deposits Numerical Value 4 years ago by Blottoo
21 votes Visual Indicator of Balancer Priority 4 years ago by Paul Simons [ideas]
21 votes Priority on the ship yard 5 years ago by Kylekf
21 votes Weather forecasting with tech upgrades, Dynamic Weather? 4 years ago by PTTG [ideas]
21 votes Pumpjacks require water when deposit mostly depleted 2 years ago by Phooenixification [ideas]
20 votes Ability to see radiation sources 5 months ago by Fercurix
20 votes Sea dredger 5 months ago by Fercurix
20 votes Bull dozers 7 months ago by poltime
20 votes Priority system in large storage, similar to how balancer works 11 months ago by Scribano [ideas]
20 votes Guage for length of train, and position of cars. 2 months ago by Tobi
20 votes Allow building diagonal track crossings for vehicles 1 year ago by CW [ideas]
20 votes Remove the beacon and integrate it with the shipyard or captian's office 1 year ago by knastee [ideas]
20 votes Dynamic Retaining Walls 1 year ago by Phoenix [ideas] 2
4325 topics shown.

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