Posts by hreintke

20 total posts
4 days ago

In the blueprints section, you can set the compatibility to everything.

Entering a search string searches then correct.
When removing the search string (X) resets the compatibility selection to Base game only.

11 days ago

Should be fixed with version 5.2.0 which is released here.
Thanks for the report

13 days ago

The please us discord was from the time I didn't get any notifications on this forum.
Now that is solved, it's a feasible way of communication.

On your report, I don't quite understand the configuration that is wrongly transporting goods.
Is it : input belt -> underground transport -> underground transport -> not connected ?

21 days ago

Vladovlak wrote:

Crossing roads is not possible:

obrázok.png

Over the railway without problems:

obrázok.png

This is illogical because a level crossing is fine:

![obrázok.pn…

1 month ago

At this moment the mods are sorted in "Popularity".
Consequence is that any new/updated mod will never get in the first view and never get any visibility.

If that is changed to "Last updated" it would greatly improve the useability of the mod page

1 month ago

DWAM wrote:

hello

What is the concept of interconnecting two dumping mining tower operations?

it's not a concept per se. I just wanted to show both the dumping and the mining areas.

But of course you can use it if you want a mountain/hill area flattened and use that for extending the island.

1 month ago

There is no need to have a mine tower close to it.

Just define your mine and dump designations as usual. The set the area of the building, and enable mine or build.

md.PNG

1 month ago

Jagg111 wrote:

hreintke wrote:

You can update the research queue and put a newly added research on top.
But if you want that research to start canceling and as loosing the current research is the only option.

Could there be an option to switch the top from the queue with the current ?

Trying to understand here. You're saying you want a faster way to be a…

1 month ago

Zaino wrote:

hreintke wrote:

It works like a mine tower, but doesn't use excavators to mine or tucks to dump.

You define the mining/dumping area and mine/dump designations like with the mine tower, leveling is not supported.

In the UI, select you want the building to mine or dump, only one is allowed.

Ciao, ho provato a costruirla ma non ho nessuna op…

1 month ago

It works like a mine tower, but doesn't use excavators to mine or tucks to dump.

You define the mining/dumping area and mine/dump designations like with the mine tower, leveling is not supported.

In the UI, select you want the building to mine or dump, only one is allowed.

1 month ago

You can update the research queue and put a newly added research on top.
But if you want that research to start canceling and as loosing the current research is the only option.

Could there be an option to switch the top from the queue with the current ?

1 month ago

Currently, the posts under a topic is sorted by date replied, oldest first.
It should be latest first, then you don't have to scroll to the last to see an update on the topic.

1 month ago

In the first canary build the settings were also editable when loading a game.
But by just clicking the edit button there, all settings were set to default again, without the mod knowing the current values.
Dev's decided not to fix but remove the option of editing at load time.

I agree with an attribute for player editable, I am also planning to use it as a mod data cache.

2 months ago

Dimen2026 wrote:

Hello, dear mod developers!
I (as well as probably many) like to put order on the territory in terms of laying pipelines - where possible, I bury the pipes in the ground. For example, supplying water to the residential sector and draining stagnant water, supplying seawater to a desalination plant, draining exhaust gases from metallurgical plants, etc.
In my opinion, …

2 months ago

Type \ (backslash) and you get a menu like shown in the description.
When selecting a product you will see where that product is produced/consumed/stored/transported

2 months ago

Maybe all toplevel topics should have a RSS feed showing the latest xx messages.
Mod developers f.e. can then have a quick view on their messages without having to o through the UI to reach the messages.

2 months ago

Allow for array of the basetypes in the config.json

This would give options like

{
"config_bool_array": {
"default": [true],
"description": "Example of a boolean array configuration option.",
"max_array_length": 20
},
"config_tags": {
"default": ["demo", "json", "array"],
"description": "Example of a string array configuration option.",

},
"config_integer_array": {

2 months ago

The list is long and not always completely visible.
Now you have to find the selected tags and clear them one by one

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