Indeed, this is an unrealistically cool team of developers who really make the game better as engineers. This is the best project I've ever seen. Absolutely always with new updates, I did not feel disappointed. Thank you, developers, for being there.
Posts by Hashishish
52 total postsCaptain Matt wrote:
It works fine for me, check if you are using some software (or OS) to remap keys or a non standard keyboard layout (laptops for example).
Oh, sorry, it’s really my mistake that I didn’t describe everything in detail. This behavior does not always occur. Let me make a reservation right away: I do not have applications or macros that change the default behavior of the keys.…
When you press the "Home" key while editing a building name, the spelling string moves to the end of the line, just like when you press the "End" key. I won’t attach screenshots or logs for obvious reasons, but the problem has been going on for more than a year, at least because I bought the game only a year ago, so it may be longer, but it’s always stable.
Please, please increase the number of characters for the names of buildings to at least 128 (preferably, of course, to 256), this is a very cool thing, but almost always you have to write very briefly and not completely the materials in the storage facilities for same factories, so that later you can color some words in the appropriate color. Often the final </color> blocks do not fit on the…
Limiting FPS in the background to 30 is a very convenient thing for pausing and going about business without turning off the game. At this time, the load on the GPU is greatly reduced, followed by the temperature, and then the noise from the fans. It would be cool to be able to limit the FPS to 5 or at least 10, so that the load is reduced even more, provided that the game is paused. I think lapto…
When moving the camera away, I noticed that the LODs of the far level of the railway warehouse disappear when the neighboring buffer bins or tanks remain visible. The same applies to the drawings of these warehouses.

Dear developers, it would be very cool and not as labor-intensive to implement, as it seems to me, to be able to change the logistics zone for the installed amount of transport with the same filters as you have already implemented. It would also be very appropriate to replace (or scrap) vehicles at a car plant in one logistics zone so that the same number of vehicles are built in a new logistics z…
Great idea. I give all my hands for her
Thank you so much, it was so obvious, but I still couldn't figure it out on my own. Sorry.😅
I sincerely apologize if I’m raising an already solved problem, however, I can’t understand how to still configure the notification curtain so that it, with your Tweaks++ mod, is adjusted in size to the current number of notifications?

After the steps you described in the solution above, …
Dear developer, I am writing to you with all my gratitude. The other day I encountered an incident when, when dividing islands into logistics zones and managing some buildings through the controller and the module “Connection: number of vehicles (set)”, the transport is not setting and the controller returns a warning. How could I get around this and choose which logistics zone to select the tra…
Sorry, I didn't see the release of the new version 1.1.3, the question is completely removed.
Yes, thank you so much, but is there any way to get the current health value?
Dear experienced users of this mod, could you please tell me how to get social indicators for later use? For example, such as a cumulative amount of unity, an instant increase in unity, an instant population decline, an instant health indicator. Honestly, I tried all the modules to get statistics, STOCK does not help, and SETTLE provides information only about the cumulative total population (well…