Can't place anywhere

X-Mag-X
X-Mag-X · 22 days ago

Yes i am glad too. Thanks for understanding sirael

Now.. to answer the real questions "what happens when I place a beacon inland due to the previous placement override". It's technically possible, and I wouldn't want siraels cute immigrant boat to be set ablaze while crashing into land attempting to pathfind to a misplaced inland beacon πŸ˜… curious what happens.. lol

πŸ•―β›°οΈπŸŽ† 🚒 ....πŸš£β€β™€οΈ "Help !"

Edited 22 days ago
😅 2
Sirael
Sirael · 21 days ago

Oh no, not my cute little immigrant boat! πŸ˜±πŸš£β€β™€οΈ

She has already crossed enough borders β€” I really don’t think she needs to discover inland navigation as well. πŸ˜‚

Although now I’m genuinely curious what happens if you put the beacon somewhere completely ridiculous. If you see a tiny boat desperately climbing a mountain, please don’t report it as a bug. It’s clearly an undocumented immigration feature. πŸ˜‡

πŸš£β€β™€οΈ β†’ πŸ”οΈ
β€œCaptain, I’m pretty sure this isn’t the ocean.”

// Fixed the position of the restrictions under the building. Hopefully this helps... (The restriction was implemented from the very first version, although there was a bug that made it overly restrictive.)

Edited 21 days ago
😂 1
X-Mag-X
X-Mag-X · 21 days ago

Actually everything turned out great, even with the previous over-ride patch, your boat simply did not attempt to find land or spawn into map unless beacon was placed correctly at sea.

I cannot say the same for this guy.... 🀣 he sailed off into the sunset!

(My first attempt at boats lol)
FunnyBoat2.png

  • I also removed the temporary placement-fix patch so all "intended immigration features" & placements are working correctly now for users using both mods
  • With your latest update there's no longer any issues with other beacons inheriting the main beacon's placement! So all is looking good!

    We can now have a busy and prosperous harbor! = )
    8.png
Edited 21 days ago
💖 2
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