Denis

Joined June 2026
26 days ago

Wow! Thanks a lot! It is better now, but still more balancing needed

Let's assume - I have 10000 pops and need 10 canned fish per 100 - then I need 100 canned fish in total

For this I need ~ 1000 raw fish and 33!!!! raw fish factories - it's already too much!!!

Then I need 25 can factoris to make 1000 raw fish from 200 tuna

To get 200 tuna I need ~66 fishing docks III

Then I need to multipl…

26 days ago

Wow! Thanks a lot! It is better now

28 days ago

Thanks a lot! Now it works well!

28 days ago

Please add consumption rates for population for canned products as you did for milk and clothes

And it would be great to adjust bait consumption vs finished outcome. To get 1 tuna - you need ~12 cods as a bait multiplied by 5 sardines. Just to get 1 tuna - it takes 60 fishing docs of sardines - it is too expensive

28 days ago

When you define different bait for different fishing docs and switch from one dock to another - it forgets it's savings and shows the bait of previously selected dock

1 month ago

could you please also check balancing for your pesticide and GMO productions? I have 30k pops and need to produce hundreds items of both (1200 GMO, 700 pesticides). My 27 farms require massive production which may take more space and resources than just add 40% of new farms.... I think bioprocessor should produce ~100 pesticides and ~ 100-200 GMOs in a month - somewhere close to a mixer II that …

1 month ago

quoted post:

quoted post:

I use latest version 2.0. Apparrel goods are not consumed (right column) - even when produced and stored. Similar bug was with mod of Moriarty when he added Maple Syrop, but he corrected it somehow in his mods. Could you please contact him to check hot to fix it?

![.png](/content-images/5897b6e701…

1 month ago

I can't replicate it either on new game - it works well.... Hope Morarty can help - he had same issue with his mod...

Thanks for Russian - it would be great!

1 month ago

I use latest version 2.0. Apparrel goods are not consumed (right column) - even when produced and stored. Similar bug was with mod of Moriarty when he added Maple Syrop, but he corrected it somehow in his mods. Could you please contact him to check hot to fix it?

![.png](/content-images/5897b6e7016b55fa245d8e5d978093507486a86a6fa9f1779a09c4c357ac2c1e/CDD9D…

1 month ago

Thanks, it helped!

Buy still, products from last column are not consumed

.png

1 month ago

Hi,

how to supply milk to the shop? It accepts only flat and lose materials, not liquid.

+ all new apparel goods are not consumed, even if supplied - see right column

.png

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