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Blueprints
Oil_Full_Setup
Oil_Full
by TopNight
4 months ago
121
2
1
31%
This blueprint reduces worker requirements by using only one dual-purpose Chemical Plant II and one dual-purpose Arc Furnace II. However, it is naturally slower, so it’s intended for those who don’t…
Tiny Titanium (9/min)
by NEET ENGINEER
4 months ago
120
0
2
60%
This is the Copper Smelting Mk1 blueprint from my Season 3 Captain of Industry play through, which can be found on YouTube…
Copper Smelting Mk1
by JohnMegacycle
1 year ago
631
0
9
69%
Inputs: 2 Seawater Pumps Coal Storage Outputs: Water
Desalination Plant I
by ArmusQ
1 year ago
616
1
9
69%
This works for V3 no changes
Research II
by Beezle
1 year ago
501
0
4
60%
All Foods Productions your settlement needs Max Power Req 12 MW
All Foods Production Late Game
by MomoEngi
1 month ago
118
0
5
65%
This is extendable oil refinery. All You need to to is to connect inputs like Oil, water... Main product is Hydrogen, additional is fuel (but if you do not need fuel, everything will be converted…
Extendable Oil refinery
by Gawron97
2 months ago
118
0
4
50%
Simple glass manufacturing. Requires level 3 building materials
GLASS FACTORY SIMPLE I
by oliveirageuh
1 year ago
366
0
4
65%
Data Center Stackable, featuring a small fluid buffer for storing coolant. Update V2 : bigger fluid buffer
DateCenter
by DoCoIIIMoSa
26 days ago
117
0
2
60%
2x launch pads and all the required processing to get them going
Rocket Launch Pad + Materials
by Unjustodin
2 months ago
117
1
8
71%
Can be expanded to 6x Recyclers, with a throughput of 900/60 recyclables total. More Recyclers will trigger some throughput issues on the input side, output can handle 8 Recyclers. If Recycling is…
Shibby's Expandable Recycling
by SillyShibby
2 years ago
698
0
9
63%
Waste & Biomass Handling This setup handles waste and biomass generated from the city. Conveyors prioritize biomass conversion into compost, which can then be used to produce fertilizer. If placed…
City Waste & Biomass Handling
by Sazamaki
1 year ago
585
0
6
60%
Sulfur Industrial Complex v1.1 – added Water & Salt Supply Facility. The complex is an efficient industrial conversion system designed to transform sulfur and salt into 176 Food Packs and 42 Wheat…
Sulfur Industrial Complex
by YuS
1 month ago
117
0
4
65%
Train-Feed Research section, with recycling. Need ~2600 workers. Gold, steel & sillicon smelting fully integrated. Need copper plates and glass input.
12x Research Center
by Sy5temVX
2 months ago
115
0
5
69%
Large modules for medical supply II and III production, In various sizes.
Large Medical Supply Module
by Sy5temVX
10 months ago
215
0
5
60%
Early Space Center This is an experimental blueprint designed to handle upgraded requirements using multi-functional assemblers. The goal is to ensure a smooth transition between the early and late…
Early Space Center
by DoCoIIIMoSa
1 month ago
115
0
1
60%
both microchips and electronics 3 18/60
Microchips And Electronics 3
by Unjustodin
2 months ago
115
0
4
69%
6x Distillation with all the cracking options. Not meant to be fully turned on, but paused/unpaused based on your needs around mid-game for diesel usage to full hydrogen truick/train conversion.…
Liquid Monstrosity
by xTMagTx
4 months ago
114
0
3
60%
Early game advanced diesel blueprint made by following JD Plays's tutorial. I am not taking credit for the design by any means. Link to tutorial video here…
Early Game Advanced Diesel
by beedog743
2 years ago
766
0
7
72%
A compact oil refinery with near perfect ratios designed for the mid game. Footprint measures 39 x 40 tiles. 120 Crude Oil + 15 Water + 8 Chlorine -> 72 Diesel + 48 Fuel Gas + 8 Hydrogen + 24 Rubber…
Sharksandlasers' Oil Refinery
by Sharksandlasers
1 year ago
497
0
10
71%
Select mods
高级物流MOD Advanced Logistics MOD
2
BeTTerLife: Roads and Signs
1
BeTTerLife: Transports
1
Gameplay++
1
Wind turbines
1
Unrecognized mods
32