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Ideas and feature requests for the developers to consider.

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[CoI Hub] Suggestions 7 days ago by Vladovlak

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21 votes All farmed items should be compostable 3 years ago by tippyc
21 votes Toggle Direction Option for Warehouses 4 years ago by Frank [ideas] 2
21 votes Allow rainwater catcher to link together 4 years ago by Rob [ideas] 4
21 votes Producing Item over buldings 4 years ago by Stefan [ideas] 3
21 votes Upgraded coal boiler 4 months ago by lozack
21 votes Resource Overlay Deposits Numerical Value 4 years ago by Blottoo
21 votes Visual Indicator of Balancer Priority 4 years ago by Paul Simons [ideas]
21 votes Priority on the ship yard 5 years ago by Kylekf
21 votes Weather forecasting with tech upgrades, Dynamic Weather? 4 years ago by PTTG [ideas]
21 votes Pumpjacks require water when deposit mostly depleted 2 years ago by Phooenixification [ideas]
20 votes Ability to see radiation sources 5 months ago by Fercurix
20 votes Sea dredger 5 months ago by Fercurix
20 votes Bull dozers 7 months ago by poltime
20 votes Priority system in large storage, similar to how balancer works 11 months ago by Scribano [ideas]
20 votes Guage for length of train, and position of cars. 2 months ago by Tobi
20 votes Allow building diagonal track crossings for vehicles 1 year ago by CW [ideas]
20 votes Remove the beacon and integrate it with the shipyard or captian's office 1 year ago by knastee [ideas]
20 votes Dynamic Retaining Walls 1 year ago by Phoenix [ideas] 2
20 votes Balancer Features 1 year ago by george [ideas]
20 votes Notify when a truck can't find a place to unload after x months 1 year ago by BladeSe7en [ideas]
20 votes A depot railway station for idle waiting 1 year ago by tigertank909 [ideas]
20 votes Upgrade Research Labs via Belts 1 year ago by deimosian
20 votes Introduction or long armed dredging excavator. 1 year ago by Sum Thin Wong
20 votes Helium as a resource and its product lines (natural gas to fusion power) 1 year ago by Thinus [ideas]
20 votes Refueling Trucks 10 months ago by poltime
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