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Ideas and feature requests for the developers to consider.

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[CoI Hub] Suggestions 7 days ago by Vladovlak

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12 votes Forestry Tower - tree type selection 2 years ago by PeSty
12 votes DLC Megaprojects 2 years ago by Daryl [ideas]
12 votes Why isn't the map editor available in Simplified Chinese? 2 years ago by 星辉 [ideas]
12 votes Animalfarms for new Production-Chains and new Food-Possibilities 10 months ago by poltime
12 votes Show contents of Balancers 2 years ago by Jemsterr [ideas]
12 votes Make it so you can dig and dump sub tiles as well as full size ones. 2 years ago by link12313 [ideas]
12 votes mining and dumping designation tool 2 years ago by Jamie [ideas]
12 votes Underground caves 2 years ago by Jamie [ideas]
12 votes Display production statistics as /60 instead of /displayed-period 2 years ago by CoyoteTraveller
12 votes Optional tree regrowth 2 years ago by Reuben [ideas]
12 votes Colors for Mining Areas 2 years ago by DeathFire [ideas]
12 votes Creative mode or debugging map 2 years ago by Sy5temVX
12 votes Option in garage to autoupgrade lower tier vehicles. 2 years ago by 3C_Dadger [ideas]
12 votes Alt Recipe for Construction Parts I to use Steel instead of Iron. 2 years ago by ReedemtheD3ad! [ideas]
12 votes Stack Buildings in the UI to reduce scrolling 3 years ago by PTTG
12 votes sandbox mode 3 years ago by Jamie [ideas]
12 votes Alternate recipe: Organic fertilizer to fertilizer II 3 years ago by Jamie [ideas]
12 votes Add a To Do List In game 5 months ago by Peaches [ideas]
12 votes Make offshore mines better in the lategame 3 years ago by Felix [ideas]
12 votes Sugar Cane Disposing 4 years ago by SillySMS [ideas]
12 votes Conveyor Dump 4 years ago by Eddie [ideas]
12 votes Except planned buildings from pathfinding 4 years ago by Cpt. JoCKeRIL [ideas]
12 votes Shoreline quays 4 years ago by KT9Q
12 votes Explosives 4 years ago by Richard [ideas] 2
12 votes T type balancer 4 years ago by Case_Hardened
4325 topics shown.

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