Mod conflict - Gameplay++ by Moriarty versus FGWY Storage Master by wtmxhyy

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1 month ago

When using the mod FGWY Storage Master by wtmxhyy a problem occurred. See pictures:
obrázok.png
obrázok.png
I have a suggestion: if you added two buttons in Storage++: Allow All and Allow All Trucks. Then I don't have to use the problematic mod. :) And neither does the CxU.Tweaks.Storage by ComplexUnit mod. I'll wait for your response and then write wtmxhyy.

1 month ago

Vladovlak wrote:

When using the mod FGWY Storage Master by wtmxhyy a problem occurred. See pictures:
obrázok.png
obrázok.png
I have a suggestion: if you added two buttons in Storage++: Allow All and Allow All Trucks. Then I don't have to use the problematic mod. :) And neither does the CxU.Tweaks.Storage by ComplexUnit mod. I'll wait for your response and then write wtmxhyy.

I can add a allow all button. Not sure i want to tho because of balancing reasons. I guess it allows anything to be stored in then?
Allow all trucks really don't get that one what does it do? I it if you combine allow all and store fluid for example "allow all trucks" allow tankers to pick up from the building then?

Edited 1 month ago
1 month ago

Hello, I mean, for example, if it is allowed to store fumes in the liquid and gas warehouse, so that the relevant trucks can transport them between warehouses. Only between warehouses. The same goes for other products that the base game does not allow to be stored. Transport of such permitted products by the relevant trucks only between warehouses.

1 month ago

Vladovlak wrote:

Hello, I mean, for example, if it is allowed to store fumes in the liquid and gas warehouse, so that the relevant trucks can transport them between warehouses. Only between warehouses. The same goes for other products that the base game does not allow to be stored. Transport of such permitted products by the relevant trucks only between warehouses.

Ah i understand.

I am planning to release a fluid/gas versions of warehouse soon. So that will handel that part. =)

👍 1
1 month ago

Vladovlak wrote:

Hello, I mean, for example, if it is allowed to store fumes in the liquid and gas warehouse, so that the relevant trucks can transport them between warehouses. Only between warehouses. The same goes for other products that the base game does not allow to be stored. Transport of such permitted products by the relevant trucks only between warehouses.

A little sneak peak for next upcoming update batch. 😜

image.png

1 month ago

Moriarty wrote:

Vladovlak wrote:

Hello, I mean, for example, if it is allowed to store fumes in the liquid and gas warehouse, so that the relevant trucks can transport them between warehouses. Only between warehouses. The same goes for other products that the base game does not allow to be stored. Transport of such permitted products by the relevant trucks only between warehouses.

A little sneak peak for next upcoming update batch. 😜

image.png

Yummy, yummy, let it be. :)

👍 1
1 month ago

This is what a nuclear power plant looks like when the storages are used. It works as it should. :) With CxU.Tweaks.Storage by ComplexUnit mod.obrázok.png

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