Posts by Moriarty

355 total posts
2 hours ago

Hashishish wrote:

Thank you so much, it was so obvious, but I still couldn't figure it out on my own. Sorry.😅

Haha no problem. 😂👍

15 hours ago

warrenc wrote:

Add option to allow storage of exhaust in tanks in fluid section next to allow steam.

Sure i can add that in for this weeks update batch. =)

17 hours ago

You can change width and height in tweaks Hud at bottom for all alert/notification windows. You find it at bottom

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20 hours ago

Vladovlak wrote:

Where can I find the aforementioned Keybind Framework mod?

Was a miss to include that changelog info it is not released yet so just ignore it. Wont affect you since the mod is not out yet. =)

1 day ago

Zafaron wrote:

Any chance the tree harvesters and planters could have their speed added to the vehicle stats tab? Unsure if you can do this without your existing UI causing issues or not.

Oh i see i missed adding them will fix that for next week update batch so they are added. =)

2 days ago

warrenc wrote:

Added warehouse, set up products and saved. Have not loaded game yet.

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Load game and.... IT WORKED! Maybe that is why I can't find the bug. Maybe you fixed it. Or maybe I just have to do something unexpected Like set ludicrous and tweak till it bleads. Will pla…

2 days ago

warrenc wrote:

After much time, I am unable to identify which mod is interfering. 🥺

Here is my list of mods. Yes it is long.

AllIndustryBoosts
AutoForestryDesignations
AutoTerrainDesignations
BattleShipFuelMod
BetterLife_Assemblies
BetterLife_RoadsAndSigns
BetterLife_Transports
BetterLife_Walls
BigBoyMod
BlueprintProductsInfo
boost-plus-…

2 days ago

warrenc wrote:

I just started a test game and loaded only your mods, all your mods. And it works just fine. So, it is a mod interfering. now to find out which. that will take a bit of time. I suspect whichever one it is, is interfering with all your saved files, reason most of mine are empty. I just didn't notice until now.

Ok thanks a lot for testing if you find out witch one let me kn…

2 days ago

warrenc wrote:

I have my save game folder under Gameplay-plus-plus folder

There is a file named

warehouse_ports.txt

and

warehouse_slots.txt

But both files are empty. Size 0kb

Maybe I can manually edit those files and see if that fixes my issue for now. I just need to know what is to be in there and the format.

Some items I was attempting to save in…

2 days ago

warrenc wrote:

Must be one of the mods from other devs interfering.

Maybe the same mod that is interfering with the warehouse mod on my game.

What mod is it? So i can test it.

2 days ago

Works for me. Make sure you follow what big red box says. Save settings at bottom of window then save game then go to main menu then load save. Then it should work for you. 😊


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2 days ago

I just tested and nothing is lost on restart/reload of save. You must have removed your saved settings folder in gameplay folder. That is only reason it gets lost. Since first slot is saved to game save.

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2 days ago

warrenc wrote:

Moriarty wrote:

warrenc wrote:

Next idea along this line.

add a LUDICROS SPEED button that sets all belts and pipes to LUDICROS SPEED. And a Reset button to return them back to normal speed.

And/or maybe another master blast button to set EVERTHING to LUDICROS SPEED! Go PLAID. 😈

Mi…

2 days ago

warrenc wrote:

Settings window the Computing Cost Scaling % does not save in game or save game. Set, Save and return to this screen and it is back to 184. This is my Ludicrous Speed settings. maybe add auto set these for Ludicrous speed button. All costs to 0 and max boosts to max %

![image.png](/content-images/3d1831f3192df1c70257eb32246f590ebd158489c9612086ffb2d392f570a3f7/image.pn…

2 days ago

warrenc wrote:

Warehouse only saves the first slot in the save game file so when you load the game, the warehouse forgets 3 and only remembers the first one.

When I saved this game, I had all 4 stored products set and products to ports map set. It forgot stored product 2-4 and forgot what products were mapped to the output ports.

![image.png](/content-images/5c496d631e740c782a6…

2 days ago

warrenc wrote:

Next idea along this line.

add a LUDICROS SPEED button that sets all belts and pipes to LUDICROS SPEED. And a Reset button to return them back to normal speed.

And/or maybe another master blast button to set EVERTHING to LUDICROS SPEED! Go PLAID. 😈

Might as well go totally NUTS!

Unfortunately i removed this feature from old vers…

3 days ago

ComputerNerd wrote:

Moriarty.

I posted the message to the handy link you gave me.

Thanks for your help.

P.S. I love your mods.

No problem and thank you. 🫡

4 days ago

JamieChi57 wrote:

When unchecking the Mining Tower Label option, the Label over the tower no longer disappears. I remember it working in the release of the game before v0.8.5. The workaround to mostly fix this, is to leave this checked, and to move all the sliders to the left. This does leave the visible line that goes from the Tower to the mined area.

If you uncheck it it goes back to van…

4 days ago

JamieChi57 wrote:

This was always hidden when Maintenance was disabled on the mod by the other guy who was banned. (Who shall not be named.)

I have seen it hidden occasionally on some saves but there is no consistency with this.

I was able to hide the top of the menu (thus covering up the maintenance thing) by using the CTRL + drag option to move the menus, but I could no longer d…

5 days ago

DevAny wrote:

if turn on the Auto recover option, all trucks stop after a while. have to reload the game for the trucks to move.

100% reproducible

Sounds like they are going on a strike! Haha i have to check with Union and solve this!

Jokes aside, i will take a look at it since i do remember it being a bit wonky and also says it in the description if i remember right. i completely f…

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