First of all, awesome mod! I wanted to post a suggestion to CoI about this and then saw that there's a mod for it. Many thanks! :-) Is it possible to have a "Max layers to excavate" zero so that it doesn't dig down at all? When mining the ore from a mounta…
After generation, I got the warning about failing ramp. Correcting this by manually adding path. But the warning remains and does not disappear. Need a "Mute"-button or a "Recheck" button for it.
The corner designation works well to get the maximum ore without excess rock/dirt, but it bothers my OCD.\ Is it possible to have an option/flag to prefer vanilla designations?
It'd be handy to auto-clear designations if the surrounding designations are also fulfilled. With 3x3, the center is unlikely to have spillage to make it unfulfilled (Maybe sand?) This would allow it to auto-clean a mine site
Is there a way to use this to level all terrain within the control tower's area to a particular elevation? This sort of sounds like [Flat "bottom" terrain designation | COI Hub](https://hub.coigame.com/Topic/157/Flat-bottom-terrain-designation) but I'm not…
This mod is an awesome idea and quite useful, especially in the late game. I would love to see some improvements to generating the entry points or maybe a better description of the algorithm. I often have issues where I have to manually widdle some ramp pa…
Any option I might be missing to have a "flat bottom" for the designation? The current wobbly system leads to some weird problems and just does not look "clean". Thanks
could we get a button that removes a material from the designation or a black list designation. for example i was trying to mine some lime stone along a shore line where i had already been dumping everything trying to expand but it picked up the waste and …