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Ideas and feature requests for the developers to consider.

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[CoI Hub] Suggestions 7 days ago by Vladovlak

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2 votes higher tier housing 3 years ago by Fright_Rider
2 votes Labels for assemblers 3 years ago by grant Penson [ideas]
2 votes Food Import 3 years ago by sly [ideas]
2 votes Mass LandFill Layer - GigaVehicle/GigaBuilding 3 years ago by Arun [ideas]
2 votes draw pipe/conveyor, in a "pack-mode" ... 3 years ago by Arun [ideas]
2 votes Separate designation for chimneys is unnecessary 3 years ago by HerrUntermoser [ideas]
2 votes Burning Sulfur should increase cloudiness slightly 3 years ago by PTTG
2 votes Adjustable conveyor speed 3 years ago by Viking [ideas]
2 votes Uses for sulfur 3 years ago by katoki [ideas]
2 votes Make game more dynamic #1 World trade center 3 years ago by Schlaaange [ideas]
2 votes Storage: add allow/deny checkbox for each type of transport 3 years ago by Alexander
2 votes priority lock 3 years ago by Charles Gengler Jr [ideas]
2 votes EVENTUAL ACCSEES TO GLOBAL WORLD AND DIPLOMATIC RELATIONS WITH FOREIGN… 3 years ago by sam [ideas] 2
2 votes INFINITE PIPE SIZES AND PIPE PUMPS FOR BETTER FLOOW RATES 3 years ago by sam [ideas] 2
2 votes MOVE IT MOD LIKE CITIES SKYLINES 3 years ago by sam [ideas] 2
2 votes More ambient sounds 3 years ago by Drewski [ideas]
2 votes create and manage mines 3 years ago by Lieutenant_Rico [ideas]
2 votes Please add Dry Navy Beans. 3 years ago by JoloKolo [ideas]
2 votes Underground Infrastructure Layer 3 years ago by WIk007 [ideas]
2 votes Individual dumping areas without the need for mining tower 3 years ago by PTTG
2 votes Blueprints Should Be Under Tools 3 years ago by Darkaiser [ideas]
2 votes Add maintenance recipes to the recipe list 3 years ago by Telad [ideas]
2 votes higher tier stackers 3 years ago by frisco_07
2 votes Remove trees using UNITS without gaining the item 3 years ago by VAN
2 votes Upgradable blueprints 3 years ago by drvic10k [ideas]
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