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Ideas and feature requests for the developers to consider.

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[CoI Hub] Suggestions 8 days ago by Vladovlak

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5 votes Building for loading / unloading 4 years ago by rolar [ideas]
5 votes IDEA: Data Center Shift+click adds maximum servers 3 years ago by Terroben [ideas]
5 votes Being able to dig a fresh water lake 4 years ago by link12313 [ideas]
5 votes Highway Waypoints 4 years ago by Matthe [ideas]
5 votes Mine Control Tower Managed Area Expanding 4 years ago by Jamie [ideas]
5 votes playable tuturial 4 years ago by twan [ideas]
5 votes vehicles management 4 years ago by David [ideas] 13
5 votes Multi cargo types in storages 4 years ago by Johan A [ideas]
5 votes Add building footprint information in the description. 4 years ago by Vlad [ideas]
5 votes Coal power plant 4 years ago by Ray Fields
5 votes to be able to plant trees 4 years ago by bert [ideas]
5 votes ICON OR ! when missing input 4 years ago by Henrik [ideas]
5 votes Theoretical production and consumption interface 4 years ago by JiEjin [ideas]
5 votes Re-roll Trading Options 4 years ago by Jamie [ideas]
5 votes UI: Link Recipe browser to research tree 4 years ago by Zyndr
5 votes simplified research 4 years ago by lightning [ideas]
5 votes Remember dificulty settings 4 years ago by teiubescmicutzamea [ideas]
5 votes Mission type tutorial 1 year ago by Kayser
5 votes Hotkeys to Quick Build/Quick Removal without opening the Building Window 2 years ago by Lion [ideas]
5 votes In-depth look at Solar power, day/night, and shifts 4 years ago by PTTG
5 votes Add Cost to Research Screen 4 years ago by Austin [ideas] 2
5 votes limit population grow / size 4 years ago by Ralf [ideas] 2
5 votes Changes in terrain level affecting buildings 4 years ago by Jamie [ideas]
5 votes Key binding to place pipe or conveyor ontop of existing pipe (instead of… 4 years ago by Jamie [ideas]
5 votes Have research (building) cost recently unlocked resources 4 years ago by fjeske67 [ideas]
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