Asteroid customization

This topic is closed (tagged ).
3 days ago

Especially in the later stages, most of the asteroids found have a very large radius, which is really annoying. Not to mention finding asteroids with the desired mineral types. It would be great if we could customize the search criteria.

I wonder if the developers have locked this feature. Is it possible to add customization options, such as setting specific radius ranges and mineral types?

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Here are some additional ideas (assuming customization can be implemented):

We can raise the search cost accordingly. For example:

The default cost is 40 components.

The cost doubles when adding one extra search condition, and triples when adding two extra conditions.

To be specific:

Locking only the radius costs 80 components.

Locking the radius plus the first mineral type costs 120 components.

Locking the radius, the first mineral type and the second mineral type costs 160 components.

This feature doesn't have to be added as a cheat mod. It can serve as a brand-new gameplay mechanic, and I believe many players will enjoy it.

👍 1
3 days ago

FactorioPlayer wrote:

Especially in the later stages, most of the asteroids found have a very large radius, which is really annoying. Not to mention finding asteroids with the desired mineral types. It would be great if we could customize the search criteria.

I wonder if the developers have locked this feature. Is it possible to add customization options, such as setting specific radius ranges and mineral types?

================================================================================

Here are some additional ideas (assuming customization can be implemented):

We can raise the search cost accordingly. For example:

The default cost is 40 components.

The cost doubles when adding one extra search condition, and triples when adding two extra conditions.

To be specific:

Locking only the radius costs 80 components.

Locking the radius plus the first mineral type costs 120 components.

Locking the radius, the first mineral type and the second mineral type costs 160 components.

This feature doesn't have to be added as a cheat mod. It can serve as a brand-new gameplay mechanic, and I believe many players will enjoy it.

As i always say nothing is impossible that's my motto at least haha. I have not come to this part yet but its on the list and i will add your suggestions to look at it when i come to this part in future. 👍😊

And to let you know i am in the middle of moving to a new apartment so updates/new things will be very slow for the upcoming 2-3 weeks.

Edited 3 days ago
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