Posts by FactorioPlayer

18 total posts
2 days ago

Captain Marek wrote:

These buildings are not flippable. This is a known limitation and there are technical reasons for it.

I agree with the statement on the third floor. Since it cannot be achieved, we are not making it difficult for the developers, but at least turn off the prompt tool and do not mislead us

3 days ago

Especially in the later stages, most of the asteroids found have a very large radius, which is really annoying. Not to mention finding asteroids with the desired mineral types. It would be great if we could customize the search criteria.

I wonder if the developers have locked this feature. Is it possible to add customization options, such as setting specific radius ranges and mineral types?

4 days ago

The mod homepage should be sorted by "last updated", which is normal. Other similar websites are like this. Diligent mod authors should be displayed. Some mods have been released for several months without updates, so should they be kept on the homepage?

7 days ago

Moriarty wrote:

FactorioPlayer wrote:

It's basically normal, but there's one small issue: when placing the water pipes, there's a pillar at the beginning of each section, but it can be manually removed

1.jpg

Is that with his mod running with the cheats underground pipes?

Yes, n…

8 days ago

When we create a new game, there is a customized difficulty page, which contains: additional starting materials, ore mining output, and construction costs ... and so on, there are many items that need to be set one by one. It would be great if they could be saved after being set up

8 days ago

When saving the configuration, can we also save the official "custom difficulty"? Every time we open a new file, we need to carefully set each item, it's too troublesome

9 days ago

It's basically normal, but there's one small issue: when placing the water pipes, there's a pillar at the beginning of each section, but it can be manually removed

1.jpg

9 days ago

Moriarty wrote:

FactorioPlayer wrote:

You have done a great job and have already met my needs. This minor issue doesn't have a significant impact. Thank you

Both problems fixed both pillars and slopes. Will come on next update batch. 😊

image.png

There are no pillars because…

9 days ago

You have done a great job and have already met my needs. This minor issue doesn't have a significant impact. Thank you

10 days ago

Moriarty wrote:

FactorioPlayer wrote:

Thank you very much, you never disappoint!👍

No problem. It will come with todays update batch! 😊

Hello, I found a problem: After enabling this feature, the elevation of the pipeline has become slanted (like a conveyor belt), whereas it was vertical before.

![01.jpg](/content-images/bfdb9cad94619dd2e684d976804bf4ae36aa1c9575d6efb55e967…

10 days ago

Thank you very much, you never disappoint!👍

13 days ago

Thank you. I wish you a happy life

13 days ago

Moriarty wrote:

FactorioPlayer wrote:

Hello, author. Could you please tell me if it's possible to press the "Q" key when constructing water pipes, so that they can be built on level -1? Is this achievable?
Or is it due to official restrictions that it cannot be achieved?

Hello FactorioPlayer.

I mean i could do it but i would instead recommend using Hermans Undergro…

13 days ago

The website does not support "resumable download"
It doesn't have a significant impact when downloading some small mods, but errors (incomplete downloads) may occur when downloading some large mods, which may be caused by unstable network conditions

13 days ago

Hello, author. Could you please tell me if it's possible to press the "Q" key when constructing water pipes, so that they can be built on level -1? Is this achievable?
Or is it due to official restrictions that it cannot be achieved?

13 days ago

Could we, based on this principle, construct water pipes and conveyor belts directly underground?

13 days ago

This function is available in its tooltip, but it is not effective.
For example: various modules in residential areas; rocket silos; rocket manufacturing factories

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