Suggestions & Ideas

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10 days ago

That helipad or HQ is really needed. ๐Ÿ˜†

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The helicopter landed nicely and shut down the rotor, but landed in the tank. It's Guru Moriarty's turn. ๐Ÿ˜

10 days ago

pique wrote:

Moriarty wrote:

pique wrote:

if my mod isn't installed, AccessTools.TypeByName("CargoHelicopter.Api.HeliApi") returns null and you skip he

Awesome, can't wait to see the Heli HQ โ€” thanks for taking this on! ๐Ÿ™Œ

The landing API is ready whenever you want it, I'll just send you the doc and a test build so you're not waiting on a release.

I don't really use Discord though. Telegram or email is easiest for me โ€” happy to send you either. And if that's a pain for you, I don't mind spinning up a Discord as a last resort, just let me know what's easiest on your side. ๐Ÿš

No problem! Yes if you could join up on discord and coi server that be nice and i can send you a test build next week and if i have any questions i need your help with or if you have any for me. =)

10 days ago

Yah, Really needed. I had 20 Helicopters land in as a group into several buildings. All were listed as No Job. Looking forward to the Heliport HQ. ๐Ÿ˜€๐Ÿ‘

Edited 10 days ago
👍 2
10 days ago

Idea #35969403. ๐Ÿคฃ

Love the graphics. This is by far my fav mod.

I don't know how difficult this will be. Don't worry about it if it is to difficult. I will love the mod even if you don't implement my ideas.

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1: Landing and take off. It looks like landing and take off takes quite a while. Way to slow. Game time is moving to fast. (Also I use a mod to adjust vehicle speed and load capability (Moriarty's mod) which may be affecting this some). Land only when vehicle status = No Job. and make it quick. When actually on the ground, set blade spin to 0. Helicopter blades do not work at slow speeds. They have to be at full speed to lift off. So, set blade speed to max just before lift off and 0 when landed. Make sure they actually take off when they get a job. I have seen quite a few just zip across the ground to their destination and if a mountain is in the way, it gains altitude over the mountain (Still on land) and gets airborne as the ground drops away.

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2: Cargo container suspension. Real that container/tank up quickly so it sits behind the cockpit nice and tight up there. Lower only at arrival at destination. If cargo is empty. Make the container/tank invisible, not there no lifting of an empty container, just make it disappear from the ground. Might look better, easier of graphics creating, and less processor time if instead of having the cargo as a separate graphic suspended from the helicopter is to make it part of the helicopter graphic while traveling. And switch only when lowering/lifting and waiting to fill with cargo. May have to omit the graphic of what is in the cargo when it is part of the helicopter graphic.

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3: Spin up and spin down of the blades. Helicopters do not fly with blades spinning at any speed other than full speed. So, set blade speed to 0 just after landing (no job) and max speed just before take off. Game time moves to fast to worry about spin up and spin down of the blades.

👍 1
9 days ago

Is there a plan to offer helicopters that use other fuels (Hydrogen etc...)

7 days ago

Hi pique,

Could you add a translation? I would be happy to help.๐Ÿ˜Š

4 days ago

Please make economical settings editable. :)

A cargo helicopter consumes approximately 15 to 25 times more fuel per hour than a truck of similar carrying capacity.

Edited 4 days ago
4 days ago

pique Do you have discord and are you on coi server? Have question for you.

4 days ago

Moriarty wrote:

pique Do you have discord and are you on coi server? Have question for you.

Hi! Yes, I'm on the server. My Discord is pique4688

👍 1
3 days ago

Although it's a bit early to ask, will you consider making a multilingual version in the future? Or will you specifically leave a translation file for others to translate?

2 days ago

Hi! Your mod is awesome! Could you please add hydrogen helicopters?

2 days ago

Denis wrote:

Hi! Your mod is awesome! Could you please add hydrogen helicopters?

Hi! Thank you, Iโ€™m glad you like the mod! Yes, Iโ€™m considering adding hydrogen-powered helicopters in a future update. ๐Ÿ™‚

👍 1
2 days ago

yazora wrote:

Although it's a bit early to ask, will you consider making a multilingual version in the future? Or will you specifically leave a translation file for others to translate?

Hey !

Yes, Iโ€™m planning to add support for more languages in future updates. ๐Ÿ™‚

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