Vladovlak

Joined April 2024
1 month ago

After about 5 minutes they stop working. They stop their operation. After reloading the saved position everything works for about 5 minutes.

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Approximately 5 minutes after start.

![obrázok.png](/content-images/5fe97f5351c65b1a367377d372deded1e6f0692079053f9bc06ee31e26ecb9bd/obr%…

1 month ago

It works for me. Status after loading the saved position.

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Good job. 👍😁🏆

1 month ago

Perfektné. Akurát sme sa asi nerozumeli dobre ohľadom veľkosti rotora. Som písal aby bol väčší. Teraz je veľmi drobný. Používam Google translator, ktorý má svoje muchy.

Perfect. We just didn't seem to understand each other well about the size of the rotor. I wrote to make it bigger. Now it's very small. I'm using Google translator, which has its flaws.

![obrázok.png](/content-images/3a5d8c9bb2f4…

1 month ago

I've let him know too. I'll see what he does about it.

1 month ago

I found the culprit.

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It is MOD Seawater Power Plant by wtmxhyy.

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1 month ago

Can you adjust the flight altitude so that the helicopter doesn't fly over buildings? And if it could, it wouldn't jump over obstacles, but if it could, it would ascend and descend more smoothly? Because it will jump over the bridge like popcorn in a frying pan.

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I think that's enough …

1 month ago

Is it possible to consider the water surface as a solid surface? To prevent a helicopter from becoming a submarine. 🤪

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1 month ago

It would require a propeller blade diameter of half that. Six blades instead of four. It's like declaring war a bridge. 😁

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1 month ago

I found a conflict with one mod. Check out the link.

https://coigame.com/Topic/1607?page=0#post-3023

1 month ago

I found the culprit.

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It is MOD Seawater Power Plant by wtmxhyy.

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1 month ago

Full set of mods I'm testing.

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In sandbox mode and only this mod.

obrázok.png ![obrázok.png](/content-images/a35bebcdbc35746640abba6f2af9798a8440ab10b8cb7041cec62d1a853f08c8/ob…

1 month ago

I'll try it and let you know.

1 month ago

Hello, would it be possible to add, in addition to the mass-editable warehouse capacity, the option to set filters for truck access?
When you have dozens of warehouses, it's quite frustrating to set them up one by one when a new type of truck is added.

1 month ago

After loading the saved game, I discovered the problem mentioned above.

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Tested in sandbox mode. Only Animal husbandry and agricultural expansion mod:

Before saving the game.

![obrázok.png](/content-images/4ff88c42acbc40de8f2aead943100c5dee9496a9efaa1f1212fb78accccb1ca6/obrázok.p…

1 month ago

Načítal som mod, ale nič sa neudialo. V popise som nenašiel nič, ako to aktivovať. Testoval som to v sandbox režime s celou sadou, malým výberom a aj samostatne.

I loaded the mod, but nothing happened. I couldn't find anything in the description on how to activate it. I tested it in sandbox mode with the full set, a small selection, and also alone.

1 month ago

quoted post:

quoted post:

To by bol masaker. Niektoré schémy by sa nemali do hry kopírovať aby to nezabilo pôvodnú myšlienku hry.
That would be a massacre. Some schemes should not be copied into the game so as not to kill the original idea of ​​the game.

These are mods. Mod's are optional and can be used or skipped at will. No one is forced to use a mod.

1 month ago

🤔🤪

1 month ago

Zaujimavá myšlienka.
Interesting idea.

1 month ago

To by bol masaker. Niektoré schémy by sa nemali do hry kopírovať aby to nezabilo pôvodnú myšlienku hry.
That would be a massacre. Some schemes should not be copied into the game so as not to kill the original idea of ​​the game.

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