Moriarty

Moriarty

Joined May 2026
2 months ago

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Hello Moriarty,

Would it be possible to increase machine storage size as well?

My use case would primarily be the assembly machines. I have a compact design for creating crew supplies, where one machine handles both Medical supplies II, Medical supplies I and Medical equipment. I see that the storage gets backed up when I set truck import/export to disabled, ca…

2 months ago

quoted post:

Hello Moriarty,

Would it be possible to increase machine storage size as well?

My use case would primarily be the assembly machines. I have a compact design for creating crew supplies, where one machine handles both Medical supplies II, Medical supplies I and Medical equipment. I see that the storage gets backed up when I set truck import/export to disabled, ca…

2 months ago

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I saw a mod where there is a 3000% boost. I like that mod but it is a bit flakey. Buggy.

Your boost mod is quite solid but won't go as high. Any chance you can allow a higher boost or is that a bit to difficult to accomplish?

If were gonna cheat, we might as well have options to get totally ridiculous.

Thanks for giving this some thought.

New version i…

2 months ago

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When using the mod FGWY Storage Master by wtmxhyy a problem occurred. See pictures:
obrázok.png
obrázok.png
I have a suggestion: if you added two buttons in Storage…

2 months ago

quoted post:

I saw a mod where there is a 3000% boost. I like that mod but it is a bit flakey. Buggy.

Your boost mod is quite solid but won't go as high. Any chance you can allow a higher boost or is that a bit to difficult to accomplish?

If were gonna cheat, we might as well have options to get totally ridiculous.

Thanks for giving this some thought.

You want me t…

2 months ago

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Do you have the empty slider on for the other place you moving it from? Were are you trying to move it from?

I cleaned up the mods a bit and it's working so far. There was one case where the car had a larger capacity than the warehouse :) I adjusted the warehouse capacity and it's rolling and rolling...

Great to hear! Let me know if yo…

2 months ago

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1: The UI of products 2-4 in the mixed warehouse is not aligned with 1.
2: It is recommended to conduct a series of research on water pipes (including balancers, sorters) in advance (after the official relevant technology), because these tools are needed from the beginning and technological development is too late, making renovation very troublesome. Of course, this is ju…

2 months ago

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Although it's deactivated and in paused it's hidden, after resume game, overlay appears:

I put out new hotfix version that fixes hiding. 😊

2 months ago

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Although it's deactivated and in paused it's hidden, after resume game, overlay appears:

Pause and activated:

image.png

Pause and deactivated:

image.png

Ru…

2 months ago

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Yes, I will definitely attach a save file tomorrow.

Thank you for the link, I will definitely follow to be informed, thank you very much.

Thanks and no problem! 🫡

2 months ago

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Thank you so much for paying attention to this, somehow it is not even embarrassing to distract you with such small exceptions. Thank you very much for your work.

Don't worry just report everything bugs,improvements and so on. Even small stuff is important to make the mods better in the long run. 😊

2 months ago

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It happens that pieces of equipment leave the garage on their own and immediately return back in the cycle, wasting fuel.

completely optional point:

And it happens that loaded dump trucks, when the final route is canceled, when, for example, the space for dumping has run out, they drive into th…

2 months ago

quoted post:

It happens that pieces of equipment leave the garage on their own and immediately return back in the cycle, wasting fuel.

completely optional point:

And it happens that loaded dump trucks, when the final route is canceled, when, for example, the space for dumping has run out, they drive into the garage and lose the cargo and it is transferred to the shipyard (I…

2 months ago

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When using mods of the ++ series, there is no formatting of the original notification window to fit the size.

I added back the background panel and scales with alert Hud and moves with it also. Will come on next update batch. Thanks for reminding me about it! 😊
![image.png](/content-images/6812202e252cc51763323c079258d7e400379216814c08b3f93105fd57a46085/image.png?w=1…

2 months ago

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You can even increase the loot multiplier to x5

It has now been fixed and loot rewarded are now working. 😊
Coming on next update batch.

3X multiplier
image.png


0.5X multiplier
![image.png](/content-images/08118f94d0c71308c55311d8976031482f21bf918880d8fdfef8ba51e311f9e4/i…

2 months ago

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![Снимок экрана 2026-06-06 152251.png](/content-images/814c20289d2143f43ef88889740fed9a08a891e79582b4815cad55d6f103204d/%D0%A1%D0%BD%D0%B8%D0%BC%D0%BE%D0%BA%D1%8D%D0%BA%D1%80%D0%B0%D0%BD%D0%B02026-06-06152251.png "Also, the information plate with information about parked vehicles is not obscured during the in-game pause menu. And it does not display all types of parked equip…

2 months ago

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When using mods of the ++ series, there is no formatting of the original notification window to fit the size.

Its Tweaks++ that does this to move, resize and hide windows. I will look in to adding back the background panels.

2 months ago

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Thanks. I updated it and works like a champ.

Great to hear! 😀👍

2 months ago

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Wow! This looks great! Why isn't this in the Hub?

In fact why hasn't MaFi Games incorporated this and make it as part of the Hub?🤔

It's not on hub because it's not a mod, it's a program. 😊
I am sure that you will love it and say goodbye to old ways of manually have to check and update mods. 👍

2 months ago

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In version 1.0.7, it is not possible to interact with the storage.

Are you using Nimbs Storage mod? If so this one has not been updated for 0.8.5 and that is same problem some people have reported that is not from my mod. You can see forum post about it here https://coigame.com/Topic/1399/No-Access-to-any-storage

Because my storage mod works fine in latest versio…

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