Moriarty

Moriarty

Joined May 2026
2 months ago

quoted post:

Without having to go searching dozens of mod pages in the HUB and manually checking to see if the mod has updates every time I play COI, is there a way to know if a Mod has a new update when starting COI or any other way?

Hi ComputerNerd.

I would highly recommend Fabios great Mod Manager he made for the community. It will make updating mods very easy for you.
It also ha…

2 months ago

quoted post:

I haven't used Tweaks before. I didn't know the solution already existed, just in a different mod. I'm downloading it now. Thank you!

No problem! I will still add in the new button function you recommended it's a great idea!

2 months ago

quoted post:

quoted post:

quoted post:

Add Tree Harvesters and Planters to the Excavator HQ

Allowing those to rotate for Maintenance.

And maybe change the name to Heavy Equipment HQ. Well, Maybe not on the name. The Haul Trucks would be considered heavy equipment so that might not work. Maybe.

Yes that's a good i…

2 months ago

quoted post:

Due to issues with another mod, I noticed the need to recover multiple vehicles at once in "Vehicle Mover" part. Perhaps I'm an exception, or maybe this will be useful to others as well.

image.png

Great idea. I do have auto recover in tweaks but it only works if they are reall…

2 months ago

Do you have the empty slider on for the other place you moving it from? Were are you trying to move it from?

2 months ago

quoted post:

quoted post:

quoted post:

Can you add the option to store everything in warehouses?
Is it possible to set up trucks to transport everything that is allowed to be stored?

I will only allow what a regular unit storage allow because of balance reasons.
I am working on allowing trucks to works with the extra slots 2-4…

2 months ago

quoted post:

Can you add the option to store everything in warehouses?
Is it possible to set up trucks to transport everything that is allowed to be stored?

I will only allow what a regular unit storage allow because of balance reasons.
I am working on allowing trucks to works with the extra slots 2-4 and slider options, if possible.

2 months ago

quoted post:

Some mods failed to load. Update or remove the affected mods and try again.

System.MissingMethodException: Method not found: void Mafi.Core.Population.PopNeedProto..ctor(Mafi.Core.Prototypes.Proto/ID,Mafi.Core.Prototypes.Proto/Str,Mafi.Upoints,Mafi.Core.Population.UpointsCategoryProto,System.Nullable1<Mafi.Core.Population.PopNeedProto/HealthData>,System.Nullable1&l…

2 months ago

quoted post:

Add Tree Harvesters and Planters to the Excavator HQ

Allowing those to rotate for Maintenance.

And maybe change the name to Heavy Equipment HQ. Well, Maybe not on the name. The Haul Trucks would be considered heavy equipment so that might not work. Maybe.

Yes that's a good idea and don't know why i didn't think of that in the first place haha. I will add the…

2 months ago

quoted post:

Hi, michi_cc fixed it. He just changed the min. version of the game to 0.8.5, so I edited the manifest and it works. I wrote to him to officially fix the manifest.
obrázok.png

Great to hear and that easy to fix! Thanks for the update Vladovlak!

2 months ago

In version 1.1.8 I noticed some changes compared to V 1.1.4. Are these on purpose or a glitch. Just Thought I would Ask

quoted post:

Oh sorry i might have missed mention this in Changelog! I have removed the old construction parts and now it has a new system for maintenance system instead. Deconstruct old building and place new one and you get updated layout change. 👍

Thanks for remind…

2 months ago

quoted post:

The explored map. I want to reexplore the map again. Sadly I forgot that I enabled the cheat

Oh you mean the cheat "reveal whole map" that can't be undone once you done it. Only way to redo it, is to go back on save/autosave.

2 months ago

quoted post:

A "pin" button would be useful.

Zrzut ekranu 2026-05-31 144528.png

Great idea and i will add it for all mods windows!

2 months ago

quoted post:

Thanks for your great work, love all your mods.

Thank you and no problem. I am glad you like it all! 😀👍

2 months ago

quoted post:

Is there a way to hide the map again? I accidentally activated the cheats but forgot where the save file was and now the entire map is visible

Hide map? What do you mean?

Save files for cheats are located in cheats mod folder under folder "saved settings"

2 months ago

quoted post:

No knock for 13 hours. I'll wait until Monday evening.

Give him at least 2-3 days to respond. 😊

2 months ago

Thank you so much this will save so much time!

2 months ago

quoted post:

Thank you.

No problem! 😊

2 months ago

quoted post:

Especially in the later stages, most of the asteroids found have a very large radius, which is really annoying. Not to mention finding asteroids with the desired mineral types. It would be great if we could customize the search criteria.

I wonder if the developers have locked this feature. Is it possible to add customization options, such as setting specific radius range…

2 months ago

quoted post:

Thanks for the fix. And thanks for all your mods, their fantastic.

No problem and thanks!
And keep the reports coming in i apricate it. The more fixes i can fix, the closer we get WG++ to stable. 😊

Showing 241–260 of 509