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Ideas and feature requests for the developers to consider.

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[CoI Hub] Suggestions 7 days ago by Vladovlak

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8 votes Animated Signal Lights Integrated in to Building Animations 4 years ago by Yandersen
8 votes A Better Heuristic for Excavator Loading Truck 3 years ago by lelouch1313 [ideas]
8 votes Hospital Building 4 years ago by Peter34 [ideas]
8 votes Immigration Office 4 years ago by Darkaiser [ideas]
8 votes snap retaining walls to tile borders 4 years ago by PTTG
8 votes More colors for explored area types 4 years ago by Jamie [ideas]
8 votes Loose material lifts. 4 years ago by Jamie [ideas]
8 votes Sorting processes for mined earth 4 years ago by SpamapS [ideas]
8 votes Show Maximum potential production & consumption in the Statistics 3 years ago by Ryan [ideas]
8 votes Highlight the Ship's current route on the World Map 4 years ago by ph03n1xx
8 votes Research List Itemised 4 years ago by David [ideas] 3
8 votes Connect smoke stack / flare directly to pipe balancer 1 year ago by Yanis1218 [ideas]
8 votes Indicator Lights / Bottleneck 4 years ago by Jamie [ideas]
8 votes Conveyor Belts Earlier 4 years ago by Jamie [ideas]
8 votes Waste Collection 4 years ago by Angrytreefrog [ideas]
8 votes Color Storage Alert 1 year ago by Grey Falcon [ideas]
8 votes deep core mining 4 years ago by PTTG [ideas]
8 votes Have Connected Storages Behave like Connected Buildings 4 years ago by LodeRunner [ideas]
8 votes Add Feature to Cancel Entity Deconstruction 11 months ago by JoseGaspar
8 votes Auto-exchange in the Trading dock 4 years ago by Yandersen
7 votes More vehicles 2 months ago by Charlie [ideas]
7 votes Balancer ratios/counts 1 month ago by Sabretooth78
7 votes Allow farms to auto pause when full 1 month ago by Jamie [ideas]
7 votes Little improvment of new breakdown UI 2 months ago by Exorcistbass
7 votes Expanded nuclear power 2 months ago by Schwämmle [ideas]
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