I notice this happens on web/desktop also.
Posts by Moriarty
268 total postsFevix wrote:
The game failed to load as the save file is corrupted. If this issue persists, please file a bug report. Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Simulation.SimLoopEvents' (type 'SimLoopEvents') parent object '--' (type '--') Previous deserialized object: 'null' (type '') ---> Mafi.Serialization.CorruptedSa…
KingBR wrote:
Huh can't believe i never caught that. Thanks for the report will fix that for next version!
Fevix wrote:
I think it'd be nice to be able to add this into an existing save - Expand the world map, add in new world mines, etc.
I don't think this is possible, but i can look in to it and see if possible. But most likely it will not be possible on a already generated world.
Would be nice to have a extra tab "Modder's favorite mods or Modder's recommendations"
Where one can link on hub mod page to smaller good mods to help them rise and get attention or recommend to user otherwise good mods.
Captain Filip wrote:
Do you mean like more options than just 25,50,100%, auto? Like being able to go per percent for instance?
I mean like drag to resize on edges of images or a text label field to write in W*H. =)
Would be nice to add a soft dependency also when posting a mod. It's not required but adds additional things if run together. I already have this for some of my mods. But can't add it as a "dependency " to force users to get it when its not needed. Hope you understand. Otherwise let me know and i try to be more thorough
In future updates to coi mod hub. Can we get option to resize images instead of premade options. Would highly appreciate it.
