Moriarty

Moriarty

Joined May 2026
10 days ago

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I can't recreate this problem but i would recommend you change the height in tweaks Hud for alert and it will fix that problem. 😊

Weird. For me it happens even on umnodded game.

Maybe it is linked to Scale for User Interface set to 120%.

Ah yes that is probably why. I use scale 100% and don't get that. So i think that is why it happens fo…

10 days ago

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well even if you do it in one go, it will still use as much time and fuel since they need to do it longer time if adding more than needed.

You do not need to go back for home several times and spend extra fuel and time.

  1. Load a lot of materials for high level mine upgrade.
  2. Deliver all of these materials to a smaller mine upg…
10 days ago

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Just wanna let you all know HQ is almost done, I am just having a problem with priority messing everything up. Huge cred to Pique for letting me use his great model (this saved a lot of time for me and i could just focus on functions instead)

I am taking a break next week to relax since i have been non stop modding for months now. But i should have HQ out by next wee…

10 days ago

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Too many times i accidentally deleted a whole area and have to cancel it manually, one by one item.

Maybe just right mouse button in Delete mode?

There we go, will come on next week update batch. 😊

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![image.png](/content-images/263665690f7314847b2257170…

11 days ago

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Happens when user clicks on list item.

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After click on bottom line:

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After mouse up list go back to pic1.

…

11 days ago

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I see that post and was thinking about all the food what is to much to Store anywhere.

I mean whats about the bread? If its to much, the belts getting blocked.

@moriarty, can you take a look at these foods? They could get shreddered and then be biomas. When its Cake or Chips, there could be plastik to?!

Greetings

Good idea and biomass makes sense. I wi…

12 days ago

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  • Building new storage: My preferred default: No vehicle may remove or insert anything. Perhaps also specific to storage: no bulk goods, but yes to unit loads.
  • Mining tower: Default only stone dumping (not stone, earth, waste and slag)

Just so i understand right.

  1. Do you mean import/export se…
12 days ago

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I see. I would still prefer an option to store a large material supply on ship. Would not need to waste a lot of time and fuel for moving back and forth.

I could already somehow do that, when i load materials to upgrade a mine of a very high level, then just move all that material to another, smaller mine. You could upgrade several levels at once that way.

But …

12 days ago

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Just noticed in the original thread posted for ore storage you mentioned Boost++ will this setting in that mod for throughput mess with storage size at all for the Storage++ Settings?

Thanks Again!

Hi Nevalle and thank you!

If you change capacity in Storage++ for ore sorters unsorted/sorted, it will turn off boost++ storage capacity control. But boost++ will…

13 days ago

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Would like to deliver several levels of upgrades to mine at once.

I highly recommend use my mod tweaks that has an auto repair/upgrade process for that part you just pick what you wanna repair and upgrade on a que and it will take care of rest if you have the resources for it. 😊

Does it go back and forth …

13 days ago

Added it to the list. Will see if i have time to get it done for next week update batch. =)

14 days ago

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When I added Storage++ to my saved game, the capacity was adjusted to the one I saved in another game. But I discovered a few warehouses that stubbornly set their capacity. Mine is set to 30,000 units. It's not fatal, just a little annoying. In the Custom capacities section, I use the reset button and it's done. Will …

14 days ago

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When I added Storage++ to my saved game, the capacity was adjusted to the one I saved in another game. But I discovered a few warehouses that stubbornly set their capacity. Mine is set to 30,000 units. It's not fatal, just a little annoying. In the Custom capacities section, I use the reset button and it's done. Will you take a look at it when you're bored?

Just so i un…

14 days ago

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Hello there,

After playing with this mod and spending a freaking lot of hours fine tuning every building boost on my map (several hundred of them...) which was by the way very useful for me, I just discovered with horror that the last COI update juste reset every single building to 100%.

Do you have solutions to retrieve my previous settings on each buildings ? I hav…

14 days ago

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Hey Moriarty,

I really dont like them - cause I love them.

I like the idea regarding the pesticides and the special seeds.

However, I think the sulfur consumption for the pesticides could be reduced a bit so that you aren't forced to build a mega-factory or rely on imports. What also would bei nice, when the perticides where produced in the chemikal-plant (opt…

15 days ago

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Without Gameolay++

With Gameplay++

wtmxhyy was also informed.

I added it to the combability list, i will look in to it when i have time but low priority now. What does that button do that gets removed?

Adds cattle when the mod is added to an already started game. In th…

15 days ago

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This collection nicely solves the transport system.
Tested in sandbox mode. Game version 0.8.6a.

Hello, can you change the game version in your mod manifests to 0.8.6a? I play with them on this version and I haven't found any conflicts with the latest version of the game.
Otherwise, moving the configuration and mod settings outside the mod directory was a bri…

15 days ago

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Would like to deliver several levels of upgrades to mine at once.

I highly recommend use my mod tweaks that has an auto repair/upgrade process for that part you just pick what you wanna repair and upgrade on a que and it will take care of rest if you have the resources for it. 😊

15 days ago

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Too many times i accidentally deleted a whole area and have to cancel it manually, one by one item.

Maybe just right mouse button in Delete mode?

That's a good idea! I added it to the list for planned things. Will look in to that next week. 😊

15 days ago

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Refuels too often.

I will look in to balance it a bit better. Thanks for the feedback.

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