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Ideas and feature requests for the developers to consider.

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[CoI Hub] Suggestions 7 days ago by Vladovlak

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17 votes Asphalt 11 months ago by Fluzz
17 votes add zinc mines and industry 4 years ago by Gian Piero [ideas]
17 votes Shipyard: belt and pipe inputs and outputs for storage 7 months ago by Spike1985
17 votes Remove Vehicles limit. Seriously. 3 years ago by Zlondrej [ideas]
17 votes Toggle to hide inactive recipes 1 year ago by Kayser
17 votes mining locations on map 4 years ago by theaxer [ideas]
17 votes Show all reasons for a building not being able to be built. 5 years ago by Yandersen
16 votes More Retaining walls. 7 months ago by Thunder-007 [ideas]
16 votes Bucket wheel excatavator 7 months ago by poltime
16 votes The ability to restrict research in new "sandbox" mode 7 months ago by DogOxide [ideas] 2
16 votes Configurable inputs/outputs on each entry/exit of storage systems 10 months ago by Geoff [ideas]
16 votes Agriculture 10 months ago by poltime
16 votes Energy storage devices 10 months ago by poltime
16 votes Item's codex entry should tell more than recipes (buildings etc.) 10 months ago by Alkydere
16 votes Island Overview - Full Top-Down 7 months ago by ComputerNerd
16 votes Ability to change priority of construction in batches 1 year ago by Ian [ideas] 4
16 votes Tier train tech 9 months ago by Shiranya [ideas]
16 votes Arrange Vehicle Build Queue Ordering 1 year ago by Mindxxxd [ideas]
16 votes liquid nitrogen for chiller to give N2 another use? 1 year ago by Peter34 [ideas]
16 votes Multi-leveled farms past greenhouses 1 year ago by Dustin [ideas] 3
16 votes Mining explosives 1 year ago by Cpt. SEI [ideas]
16 votes Large Earth Movers Endgame 1 year ago by Insperatus
16 votes smaller solar panels 1 year ago by Master of Industry
16 votes Shielded belts 1 year ago by FAILbro777
16 votes Allow for comments and notes 1 year ago by fsakar
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