warrenc

Joined August 2025
1 month ago

After much time, I am unable to identify which mod is interfering. 🥺

Here is my list of mods. Yes it is long.

AllIndustryBoosts
AutoForestryDesignations
AutoTerrainDesignations
BattleShipFuelMod
BetterLife_Assemblies
BetterLife_RoadsAndSigns
BetterLife_Transports
BetterLife_Walls
BigBoyMod
BlueprintProductsInfo
boost-plus-plus
CAP-PierWall-LiquidDump
CAP-PierWa…

1 month ago

I just started a test game and loaded only your mods, all your mods. And it works just fine. So, it is a mod interfering. now to find out which. that will take a bit of time. I suspect whichever one it is, is interfering with all your saved files, reason most of mine are empty. I just didn't notice until now.

1 month ago

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Next idea along this line.

add a LUDICROS SPEED button that sets all belts and pipes to LUDICROS SPEED. And a Reset button to return them back to normal speed.

And/or maybe another master blast button to set EVERTHING to LUDICROS SPEED! Go …

1 month ago

Must be one of the mods from other devs interfering.

Maybe the same mod that is interfering with the warehouse mod on my game.

1 month ago

I have my save game folder under Gameplay-plus-plus folder

There is a file named

warehouse_ports.txt

and

warehouse_slots.txt

But both files are empty. Size 0kb

Maybe I can manually edit those files and see if that fixes my issue for now. I just need to know what is to be in there and the format.

Some items I was attempting to save in there are from mods. But I have noticed this occurred eve…

1 month ago

Make the pipes and belts upgradable from the original game versions. I have no idea how difficult this would be but it would help if all I had to do was to upgrade from highest level of pipe/belt offered by the original game to your higher level pipes/belts.

Thanks you for all your hard work.

1 month ago

Settings window the Computing Cost Scaling % does not save in game or save game. Set, Save and return to this screen and it is back to 184. This is my Ludicrous Speed settings. maybe add auto set these for Ludicrous speed button. All costs to 0 and max boosts to max %

image.png

1 month ago

quoted post:

quoted post:

Next idea along this line.

add a LUDICROS SPEED button that sets all belts and pipes to LUDICROS SPEED. And a Reset button to return them back to normal speed.

And/or maybe another master blast button to set EVERTHING to LUDICROS SPEED! Go PLAID. 😈

Might as well go totally NUTS!

Unfo…

1 month ago

Warehouse only saves the first slot in the save game file so when you load the game, the warehouse forgets 3 and only remembers the first one.

When I saved this game, I had all 4 stored products set and products to ports map set. It forgot stored product 2-4 and forgot what products were mapped to the output ports.

![image.png](/content-images/5c496d631e740c782a6330e1e0b2ad72d7a2d7b49d71…

1 month ago

Next idea along this line.

add a LUDICROS SPEED button that sets all belts and pipes to LUDICROS SPEED. And a Reset button to return them back to normal speed.

And/or maybe another master blast button to set EVERTHING to LUDICROS SPEED! Go PLAID. 😈

Might as well go totally NUTS!

2 months ago

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In my game, it does not show English....yet. Great idea for other sources of meat.

Idea:

Any chance you might be able to add Fisheries? Cod, Markel, Sardines, Anchovies, And maybe others? And a cannery. And making cans from iron, steel and eventually aluminum.


关于你说的渔业的问题,我将会研究一下,

关于国际化问题,我将会一起解决.这需要一些时间

2 months ago

In my game, it does not show English....yet. Great idea for other sources of meat.

Idea:

Any chance you might be able to add Fisheries? Cod, Markel, Sardines, Anchovies, And maybe others? And a cannery. And making cans from iron, steel and eventually aluminum.

2 months ago

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Mas Select Only shows items boosted to max, not those boosted partially nor does it get the name assigned by the user, it pulls the name assigned by the game at time of creation. Sure would be nice if the boost manager shows all items on the map that can be adjusted.

Or maybe I just don't understand how it is intended to work.

2 months ago

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Check DeznekCZ Mod. He has made a recipe maker and also planning a UI for it So i will not make it since he already made one. 😊Check it out here.

Thanks, Will check it out.

2 months ago

quoted post:

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Check DeznekCZ Mod. He has made a recipe maker and also planning a UI for it So i will not make it since he already made one. 😊Check it out here.

Thanks, Will check it out.

No problem and lots of updates have been mad…

2 months ago

quoted post:

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Check DeznekCZ Mod. He has made a recipe maker and also planning a UI for it So i will not make it since he already made one. 😊Check it out here.

Thanks, Will check it out.

No problem and lots of updates have been made to it, so it's much better now! 😊

Hmmm.…

2 months ago

quoted post:

Check DeznekCZ Mod. He has made a recipe maker and also planning a UI for it So i will not make it since he already made one. 😊Check it out here.

Thanks, Will check it out.

2 months ago

Ok What is the advantage of using Sponge Iron vs regular iron ore? I don't see any advantage. Same input vs same output. Maybe I am missing something. Looks to me like it just uses up more coal to get the final output of molten steel. I do see that it allows the use of the open hearth furnace to process iron ore (after use of rotary kiln) but, that does not look like an advantage.

I see the advan…

2 months ago

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yellow should face always to the end of the road

The right one.

It is possible, since i've made some changes, that of allready placed roads, are rotated...

Thanks.

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