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warrenc
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Thank. I understand. Do what you can when you can. As long as it is on the list, that works for me. ππ
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Throughput on Belt Connectors not Lubricous Speed. The belt connectors slow down the belts. Any chance you can just hard code the connectors for faster throughput? All belts in this image were set to 1000. Note the connector has limited the throughput thus negating the boost of the belts. :( Hope it is an easy fix. I have not tested it yet but I bet the pipe connectors also limit througβ¦
When I upgraded assembly I to assembly II it lost the ability to make empty cans.
Add option to allow storage of exhaust in tanks in fluid section next to allow steam.
Usually when I do delete folders intentionally it is when I delete an entire game folder then delete folders in the mod with that same game save folder name. That way I truly start over. Deleting at any other time I do not do...intentionally.
Not sure if this is easy or difficult but.
Set so each smelted metal produces slag of that metal type
Iron Slag, Copper Slag, Aluminum slag, etc... Basically any metal ore that goes through smelting process.
Then process that slag with 50% output as actual regular slag and the other half as scrap metal for that metal type the slag is from
Iron Slag processes 50% slag and 50% scrap metβ¦
Played a little while last night. Still the boost settings screen has a few entries it either is not saving or reading so I expect eventually, there may be further issues on my system. Seams the longer I play the less entries it can read (a bit of guessing). Have not found the mod that conflicts, yet. Will keep checking. Only Idea I have right now is it might be a mod using either the same memory β¦
I removed these mods (really don't use some and one or two may have been duplicates. Will test over the next few days.
AllIndustryBoosts
BetterLife_RoadsAndSigns
BetterLife_Transports
CAP-PierWall-LiquidDump
CAP-PierWall-SeawaterPump
Jocker-QoL
MiningDumpingMod
removed.txxt
New game reads the save file for the boost++ mod just fine. I think there is some mod that adds something to the science research list that when researched. it messes with your mod's ability to read its settings file May be some sort of overflow on a memory variable.
Attached is my save game that can't read the boost++ settings file.
Here are the mods I have loaded
AllIndustryBoosts\β¦
OMG. It has just went nuts. The Boost ++ no longer reads the settings file on load of a game. I shut down my PC for dinner and turned it back on and started the game and I will not let me change the settings from default. It will not read the settings file. Will reboot and start a new game and see how it goes. I wonder if it is a specific research I complete that messes it all up. No ideaβ¦
Added warehouse, set up products and saved. Have not loaded game yet.

Load game and.... IT WORKED! Maybe that is why I can't find the bug. Maybe you fixed it. Or maybe I just have to do something unexpected Like set ludicrous and tweak till it bleads. Will play a while. If I duplβ¦
Slightly embarrassed. Reason my files are blank are I deleted the warehouse and used regular storage. Didn't know about how the save files for the warehouse were affected by the game.
Will be doing more testing here in a minute.
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Must be one of the mods from other devs interfering.
Maybe the same mod that is interfering with the warehouse mod on my game.
What mod is it? So i can test it.
I am not sure yet. Spent a lot of time testing the warehouse issue. Did not look at this one, yet.
I included a full list of mods i am using in the other post for warehouse buβ¦