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Molten iron flows and molten lift does not move.
Will take a look at it next week. Thanks for report.👍
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Molten iron flows and molten lift does not move.
Will take a look at it next week. Thanks for report.👍
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I've corrected translations, minimized inaccuracies, and added missing strings (missing locales).
Will updated it next week when I am done with the moving. 😊
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Boss!
It's not exactly a bug, but you could call it a bug :)
Basically, during localization, the tab widths became inconsistent, and some letters wrap to the next line:
I looked through the settings files and found a setting that seems to be responsi…
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The Bulldoze Includes Underground Pipes setting on the Cheats tab is not saved. Please set that to save just like the Allow Pipes Underground setting.
Thanks.
I'm against this idea, even if it's a bit of a mistake.
I'll explain why it's better to leave it as is; at least, I wouldn't want this setting to persist between saves…
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Hello, dear!
First of all, thank you for the mods; they make the game less boring and monotonous!
Secondly, if I want to improve one of the localizations, what should I do? Overall, the translation is excellent, but it could use some tweaks to better suit the game's style (a little here and a lot there).
If it's on GitHub, great, it's easier to keep track of loca…
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could you please also check balancing for your pesticide and GMO productions? I have 30k pops and need to produce hundreds items of both (1200 GMO, 700 pesticides). My 27 farms require massive production which may take more space and resources than just add 40% of new farms.... I think bioprocessor should produce ~100 pesticides and ~ 100-200 GMOs in a month - somewhere …
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Is it possible to add new threshold options for alert ?
like 90% , 80% ?
Don't know, i can take a look at it when i get the time. I added it to the list. 😊
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Hello, the mod FGWY Storage Master has the option to 'Allow All' storage types. **Basically allows you to store items like core fuel ect in their respective storages, the mod listed above has conflicts with your mod, however it would be nice if you could natively support this.
By adding this feature to allow all item types in their storages, it will help p…
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Hello, the mod FGWY Storage Master has the option to 'Allow All' storage types.**Basically allows you to store items like core fuel ect in their respective storages, the mod listed above has conflicts with your mod, however it would be nice if you could natively support this.
By adding this featu…
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Is the comp kidding me? This morning I'll start the comp, start the game, and load the saved position. And then suddenly everything is fine. I'm a deer. 🤪
You might have missed the description. You need to reload game from main menu after turning on that se…
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You have the function, to fill an marked area. I want remove an area, which is marked as mining area and its not enclosed by an control turm. Workaround can be filling with water an marked area (if negative value), but you dont have waterfill.
For example: there is a mountain, that have 120M gold - I don't need so much, but I want this mountain away....
Just so i …
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Mas Select Only shows items boosted to max, not those boosted partially nor does it get the name assigned by the user, it pulls the name assigned by the game at time of creation. Sure would be nice if the boost manager shows all items on the map that can be adjusted.
Or maybe I just don't understand how it is intended to work.
I did notice the mass select only refres…
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Hello,
In the majority of my factory designs as I progress, I can't help but find I keep having a disproportioned amount of iron sheets, and i usually burn through my iron ore supply long before I am able to start steel production, which by then I tend to exhaust my iron ore supply.
The shredder as we know has a means to shred various items into a loose…
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Hello, the mod FGWY Storage Master has the option to 'Allow All' storage types. **Basically allows you to store items like core fuel ect in their respective storages, the mod listed above has conflicts with your mod, however it would be nice if you could natively support this.
By adding this feature to allow all item types in their storages, it will help p…
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Thanks for the recommendation, but this isn't quite the functionality that will help :)))
Where did the request come from? The thing is, when there's a large quarry, trucks deliver ore to the sorting center, and as soon as it fills up, I clean the ore, thereby sending it to the shipyard (where it's stored like a very, very large buffer :)). Since the sorting center doe…
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Hi!
Thanks for the mod!
I wonder if it's possible to add a similar setting for ore sorters? It would be great to be able to customize the sorter storage in the same way.
Hi Hoochie.
No problem and glad you like it!
You can with Boost++ it has setting for both the unsorted and sorted storage and also speed how fast it sorts. So i …
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Very nice. Thanks for all your work on these mods. They make the game much more enjoyable.
No problem and thank you! 😊
Have now added it and will come for this weeks update batch on friday. Combined with my compacted it will take up even less space on the screen. I also made sure to support up to 4 columns instead of just 3. 😊

 for Pinned Products?
Currently, on an ultrawide monitor (3440x1440), when using a Scale of 0 or negative values, the bounding box of the panel remains locked or just narrows down. The products keep overflowing past the bottom of the screen in 2 columns ins…