Moriarty

Moriarty

Joined May 2026
1 month ago

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Poor guy stranded. 🤣

1 month ago

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The Auto-recover stuck vehicles seams to not include excavators. They periodically get surrounded by collapsed ore and can't reach any trucks. The Auto-Recover does not recover those excavators. Any chance you can add that? Thanks.

More often the excavators save them selves but some times, they dig(Paint) themselves into a corner and can't get out. And an error comes…

1 month ago

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The new change to connectors is great, but for some reason the drag to select isn't catching them. You have to go in to your factory and adjust connectors and lifts one at a time to use the new boost speed on them currently.

Now updated and added some extra nice things like sorting, apply to working on the 3 new things added for boost and more. Read the changelog to see…

1 month ago

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The new change to connectors is great, but for some reason the drag to select isn't catching them. You have to go in to your factory and adjust connectors and lifts one at a time to use the new boost speed on them currently.

Ah good catch i have to add them! Will update that soon sorry for missing this!

1 month ago

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This was always hidden when Maintenance was disabled on the mod by the other guy who was banned. (Who shall not be named.)

I have seen it hidden occasionally on some saves but there is no consistency with this.

I was able to hide the top of the menu (thus covering up the maintenance t…

1 month ago

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This was always hidden when Maintenance was disabled on the mod by the other guy who was banned. (Who shall not be named.)

I have seen it hidden occasionally on some saves but there is no consistency with this.

I was able to hide the top of the menu (thus covering up the maintenance t…

1 month ago

Mass select is not suppose to read everything on map and i will not do that, since i removed that when i overhauled boost manager.
Since it is a massive performance hog when huge bases.

But i will fix so it shows everything that is boosted since that is what it is suppose to do, but i see it broken after i reworked boost manager.
Also will fix so it shows renamed buildings/belts correct…

1 month ago

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😄👍

Comming on Sunday update batch. 🫡

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1 month ago

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Thank. I understand. Do what you can when you can. As long as it is on the list, that works for me. 😀👍

Coming on Sunday update batch. 🫡


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1 month ago

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😀👍

That has to be temp for now for 1000% boost. I have added to make a real addition for high boost. It's on the list but it will come for next weeks update. Since i wont have much time this week/weekend.

1 month ago

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Throughput on Belt Connectors not Lubricous Speed. The belt connectors slow down the belts. Any chance you can just hard code the connectors for faster throughput? All belts in this image were set to 1000. Note the connector has limited the throughput thus negating the boost of the belts. :( Hope it is an easy fix. I have not tested it yet but I bet the pipe connectors als…

1 month ago

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Dear Moriarty, I noticed that garages located in different logistics zones can accept trucks from other logistics zones, which reduces their practical use for some trucks. (Perhaps, again, due to inattention, I did not notice some kind of switch in the menu like “do not accept trucks from other logistics zones,”…

1 month ago

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Dear Moriarty, I noticed that garages located in different logistics zones can accept trucks from other logistics zones, which reduces their practical use for some trucks. (Perhaps, again, due to inattention, I did not notice some kind of switch in the menu like “do not accept trucks from other logistics zones,” but after searching, I really couldn’t find it)

Hi Hashish…

1 month ago

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Thank you so much, it was so obvious, but I still couldn't figure it out on my own. Sorry.😅

Haha no problem. 😂👍

1 month ago

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Add option to allow storage of exhaust in tanks in fluid section next to allow steam.

Sure i can add that in for this weeks update batch. =)

1 month ago

You can change width and height in tweaks Hud at bottom for all alert/notification windows. You find it at bottom

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1 month ago

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Where can I find the aforementioned Keybind Framework mod?

Was a miss to include that changelog info it is not released yet so just ignore it. Wont affect you since the mod is not out yet. =)

1 month ago

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Any chance the tree harvesters and planters could have their speed added to the vehicle stats tab? Unsure if you can do this without your existing UI causing issues or not.

Oh i see i missed adding them will fix that for next week update batch so they are added. =)

1 month ago

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Added warehouse, set up products and saved. Have not loaded game yet.

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Load game and.... IT WORKED! Maybe that is why I can't find the bug. Maybe you fixed it. Or maybe I just have to do something unexpected Like set ludicrous and tweak till it bleads. Will p…

1 month ago

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After much time, I am unable to identify which mod is interfering. 🥺

Here is my list of mods. Yes it is long.

AllIndustryBoosts
AutoForestryDesignations
AutoTerrainDesignations
BattleShipFuelMod
BetterLife_Assemblies
BetterLife_RoadsAndSigns
BetterLife_Transports
BetterLife_Walls
BigBoyMod
BlueprintProductsInfo
boost-plu…

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