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Ideas and feature requests for the developers to consider.

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[CoI Hub] Suggestions 7 days ago by Vladovlak

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9 votes Truck need to have a min amount of cargo to go dump 2 years ago by Nendail [ideas]
9 votes Forestry tower: number of trees of a given age 2 years ago by DeathJunkie88 [ideas]
9 votes Option to select different type of output in thermal storage 3 years ago by Rico
9 votes A graph that shows what buildings are producing pollution 3 years ago by Xenon [ideas]
9 votes Clay deposits to make Ceramics ( settlement goods and circuits ) 3 years ago by Gustav [ideas]
9 votes uptime percentage of building / recipe 3 years ago by rpetre [ideas]
9 votes Retaining wall mechanics change 3 years ago by Dingo
9 votes Please add a way to eliminate eggs or balance eggs/meat ratios 1 year ago by Final-Fan [ideas]
9 votes Improvements to area pause tool 8 months ago by Firefly
9 votes Paste control to correspond with Copy and Cut. 3 years ago by tippyc
9 votes Water pumping building 3 years ago by BladeSe7en [ideas]
9 votes Deep mines that flood with rain 3 years ago by claudio [ideas]
9 votes hydroponic farms 1 year ago by klemp88 [ideas]
9 votes Create your own map 3 years ago by Stephen Nicholas [ideas]
9 votes Add depth numbers of resource markers 4 years ago by Monte949 [ideas]
9 votes Valves 4 years ago by David [ideas] 15
9 votes Production chain throughput (Theory of Constraints) 4 years ago by AB [ideas]
9 votes [QoL] Cleaner Map Edge Mechanics 4 years ago by Sid [ideas]
9 votes Mining Elevator 4 years ago by Dave B [ideas]
9 votes Front End Loaders, etc. large belt conveyers. 4 years ago by Steamingood117
9 votes Production overlay 4 years ago by Blackdragonbird [ideas]
9 votes Nuclear power plant warning before it blows up 4 years ago by Wraith [ideas]
9 votes Expandable retaining walls and mid-tier buildable ramps 4 years ago by Zyphram [ideas]
9 votes addition of a tree planting factory 4 years ago by Fanfan [ideas]
9 votes Redo 'priority material' in excavators 2 years ago by Eternal_Rise [ideas]
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