Maintenance changes:

  • Broken entities no longer consume maintenance.
  • Lower max chance of breakdown from 75% to 50% (when maintenance is 0).
  • Maintenance depot buffers increased by 20%.
  • Starting maintenance for new entities increased by 10%.
  • Maintenance quick repair is 50% cheaper now.
  • Notification for lack of maintenance now shows earlier.
  • Global maintenance status is now shown on the main screen next to products.
  • Increased min broken duration from 5 to 10 days, making switching between broken and not broken state less frequent.

Other changes:

  • Recipes now have a toggle to show normalized time per 60 sec.