It is now possible to move the main Shipyard by building a new one and reassigning the main ship there.
Added a new edict that allows evicting population from the island.
Removed limitation that only one product is attempted to be sent via one port.
Balancer and steam turbine config is now properly copied.
Custom entity names are now properly copied.
Search on storages is no longer case sensitive.
Excavator now immediately stops mining when tower area is re-assigned elsewhere (instead of working on it till it is fulfilled).
Animal farms no longer accept products when not constructed or paused.
Very (very) long transports will no longer break the game. Instead, they show warnings that they are too long and they need to be split.
Buried transports no longer unbury themselves after upgrade.
Fixed corrupted save exception that could happen if there were too many terrain layers on one tile.
Fixed issue where material layers on tiles were accumulating too much. Now, thin layers underground are merged. This also reduces save files by up to 20%.
Fixed that vehicle recovery was not restoring assignments.