• Decoupled construction pause from entity pause. Entities that cannot be paused (like flywheel) can have construction paused.
  • Fixed world mine capacities to be always larger than fully upgraded cargo ship.
  • Improved rendering of resource bars which are now in front of terrain designations, they are aligned to designations grid, and slightly slimmer to not occlude the view as much.
  • Terrain designations are slightly less transparent to improve legibility.